private object PopulateDictionary(IWrappedDictionary dictionary, JsonReader reader, JsonDictionaryContract contract, string id) { if (id != null) Serializer.ReferenceResolver.AddReference(id, dictionary.UnderlyingDictionary); contract.InvokeOnDeserializing(dictionary.UnderlyingDictionary, Serializer.Context); int initialDepth = reader.Depth; do { switch (reader.TokenType) { case JsonToken.PropertyName: object keyValue; try { keyValue = EnsureType(reader.Value, contract.DictionaryKeyType); } catch (Exception ex) { throw new JsonSerializationException("Could not convert string '{0}' to dictionary key type '{1}'. Create a TypeConverter to convert from the string to the key type object.".FormatWith(CultureInfo.InvariantCulture, reader.Value, contract.DictionaryKeyType), ex); } CheckedRead(reader); try { dictionary[keyValue] = CreateValueNonProperty(reader, contract.DictionaryValueType, GetContractSafe(contract.DictionaryValueType)); } catch (Exception ex) { if (IsErrorHandled(dictionary, contract, keyValue, ex)) HandleError(reader, initialDepth); else throw; } break; case JsonToken.EndObject: contract.InvokeOnDeserialized(dictionary.UnderlyingDictionary, Serializer.Context); return dictionary.UnderlyingDictionary; default: throw new JsonSerializationException("Unexpected token when deserializing object: " + reader.TokenType); } } while (reader.Read()); throw new JsonSerializationException("Unexpected end when deserializing object."); }
private void SerializeDictionary(JsonWriter writer, IWrappedDictionary values, JsonDictionaryContract contract, JsonProperty member, JsonContract collectionValueContract) { contract.InvokeOnSerializing(values.UnderlyingDictionary, Serializer.Context); SerializeStack.Add(values.UnderlyingDictionary); writer.WriteStartObject(); bool isReference = contract.IsReference ?? HasFlag(Serializer.PreserveReferencesHandling, PreserveReferencesHandling.Objects); if (isReference) { writer.WritePropertyName(JsonTypeReflector.IdPropertyName); writer.WriteValue(Serializer.ReferenceResolver.GetReference(values.UnderlyingDictionary)); } if (ShouldWriteType(TypeNameHandling.Objects, contract, member, collectionValueContract)) { WriteTypeProperty(writer, values.UnderlyingDictionary.GetType()); } JsonContract childValuesContract = Serializer.ContractResolver.ResolveContract(contract.DictionaryValueType ?? typeof(object)); int initialDepth = writer.Top; // Mono Unity 3.0 fix IDictionary d = values; foreach (DictionaryEntry entry in d) { string propertyName = GetPropertyName(entry); try { object value = entry.Value; JsonContract valueContract = GetContractSafe(value); if (ShouldWriteReference(value, null, valueContract)) { writer.WritePropertyName(propertyName); WriteReference(writer, value); } else { if (!CheckForCircularReference(value, null, contract)) continue; writer.WritePropertyName(propertyName); SerializeValue(writer, value, valueContract, null, childValuesContract); } } catch (Exception ex) { if (IsErrorHandled(values.UnderlyingDictionary, contract, propertyName, ex)) HandleError(writer, initialDepth); else throw; } } writer.WriteEndObject(); SerializeStack.RemoveAt(SerializeStack.Count - 1); contract.InvokeOnSerialized(values.UnderlyingDictionary, Serializer.Context); }
private object CreateAndPopulateDictionary(JsonReader reader, JsonDictionaryContract contract, string id) { object dictionary; if (contract.DefaultCreator != null && (!contract.DefaultCreatorNonPublic || Serializer.ConstructorHandling == ConstructorHandling.AllowNonPublicDefaultConstructor)) dictionary = contract.DefaultCreator(); else throw new JsonSerializationException("Unable to find a default constructor to use for type {0}.".FormatWith(CultureInfo.InvariantCulture, contract.UnderlyingType)); IWrappedDictionary dictionaryWrapper = contract.CreateWrapper(dictionary); PopulateDictionary(dictionaryWrapper, reader, contract, id); return dictionaryWrapper.UnderlyingDictionary; }