public void OnManipulationCanceled(ManipulationEventData eventData) { throw new System.NotImplementedException(); }
public void OnManipulationCompleted(ManipulationEventData eventData) { isRotating = false; }
public void OnManipulationCanceled(ManipulationEventData eventData) { }
public void OnManipulationStarted(ManipulationEventData eventData) { currentInputSource.TryGetPosition(currentInputSourceId, out handPosition); manipulationPreviousPosition = handPosition; isRotating = true; }