예제 #1
0
 public PlayerJoinedChannelEventArgs(UInt32 ChannelID, string ChannelName, HoNUser User)
 {
     this._channelid = ChannelID;
     this._channelname = ChannelName;
     this._user = User;
 }
예제 #2
0
 public NewChannelEventArgs(UInt32 ChannelID, string ChannelName, string Topic, HoNOper[] Operators, HoNUser[] Users, UInt32 UserCount)
 {
     this._channelid = ChannelID;
     this._channelname = ChannelName;
     this._topic = Topic;
     this._operators = Operators;
     this._users = Users;
     this._usercount = (int)UserCount;
 }