public TreeController()
 {
     _session = _stateFactory.State.As<Session>();
       if (_session.Game == null) {
     _session.Game = new GameData();
     nLog.Debug("Created a new game data object. :P ");
       }
 }
 public GameController()
 {
     _session = _stateFactory.State.As<Session>();
       if (_session.Game == null)
     _session.Game = new GameData();
 }