public void HighlightBounds(SharpDX.BoundingBox bounds)
        {
            var r3d = new Media3D.Rect3D(bounds.Minimum.ToPoint3D(), bounds.Size.ToSize3D());
            var b   = new Helix.MeshBuilder();

            b.AddBoundingBox(r3d, 0.1);
            b.AddSphere(bounds.Center, 0.1);
            var geom = b.ToMeshGeometry3D();

            box.Geometry = geom;
            if (!Viewport.Items.Contains(box))
            {
                Viewport.Items.Add(box);
            }
        }