public override void OnInspectorGUI() { BoundingBoxTarget bbt = (BoundingBoxTarget)target; // See if there's a bounding box yet BoundingBoxManipulate bbm = GameObject.FindObjectOfType <BoundingBoxManipulate>(); AppBar toolbar = GameObject.FindObjectOfType <AppBar>(); if (bbm == null || toolbar == null) { HUXEditorUtils.ErrorMessage( "Couldn't find a bounding box prefab and/or manipulation toolbar in the scene. Bounding box target won't work without them.", AddBoundingBox); } HUXEditorUtils.DrawFilterTagField(serializedObject, "TagOnSelected"); HUXEditorUtils.DrawFilterTagField(serializedObject, "TagOnDeselected"); bbt.PermittedOperations = (BoundingBoxManipulate.OperationEnum)HUXEditorUtils.EnumCheckboxField <BoundingBoxManipulate.OperationEnum>( "Permitted Operations", bbt.PermittedOperations, "Default", BoundingBoxManipulate.OperationEnum.ScaleUniform | BoundingBoxManipulate.OperationEnum.RotateY | BoundingBoxManipulate.OperationEnum.Drag, BoundingBoxManipulate.OperationEnum.Drag); bbt.ShowAppBar = EditorGUILayout.Toggle("Toolbar Display", bbt.ShowAppBar); HUXEditorUtils.SaveChanges(bbt); }
public override void OnInspectorGUI() { CompoundButtonSpeech speechButton = (CompoundButtonSpeech)target; bool microphoneEnabled = PlayerSettings.WSA.GetCapability(PlayerSettings.WSACapability.Microphone); if (!microphoneEnabled) { HUXEditorUtils.WarningMessage("Microphone capability not present. Speech recognition will be disabled.", "Enable Microphone Capability", EnableMicrophone); HUXEditorUtils.SaveChanges(target); return; } HUXEditorUtils.BeginSectionBox("Keyword source"); speechButton.KeywordSource = (CompoundButtonSpeech.KeywordSourceEnum)EditorGUILayout.EnumPopup(speechButton.KeywordSource); CompoundButtonText text = speechButton.GetComponent <CompoundButtonText>(); switch (speechButton.KeywordSource) { case CompoundButtonSpeech.KeywordSourceEnum.ButtonText: default: if (text == null) { HUXEditorUtils.ErrorMessage("No CompoundButtonText component found.", AddText); } else if (string.IsNullOrEmpty(text.Text)) { HUXEditorUtils.WarningMessage("No keyword found in button text."); } else { EditorGUILayout.LabelField("Keyword: " + text.Text); } break; case CompoundButtonSpeech.KeywordSourceEnum.LocalOverride: speechButton.Keyword = EditorGUILayout.TextField(speechButton.Keyword); break; case CompoundButtonSpeech.KeywordSourceEnum.None: HUXEditorUtils.DrawSubtleMiniLabel("(Speech control disabled)"); break; } HUXEditorUtils.EndSectionBox(); HUXEditorUtils.SaveChanges(target); }
public override void OnInspectorGUI() { CompoundButtonSpeech speechButton = (CompoundButtonSpeech)target; HUXEditorUtils.BeginSectionBox("Keyword source"); speechButton.KeywordSource = (CompoundButtonSpeech.KeywordSourceEnum)EditorGUILayout.EnumPopup(speechButton.KeywordSource); CompoundButtonText text = speechButton.GetComponent <CompoundButtonText>(); switch (speechButton.KeywordSource) { case CompoundButtonSpeech.KeywordSourceEnum.ButtonText: default: if (text == null) { HUXEditorUtils.ErrorMessage("No CompoundButtonText component found.", AddText); } else if (string.IsNullOrEmpty(text.Text)) { HUXEditorUtils.WarningMessage("No keyword found in button text."); } else { EditorGUILayout.LabelField("Keyword: " + text.Text); } break; case CompoundButtonSpeech.KeywordSourceEnum.LocalOverride: speechButton.Keyword = EditorGUILayout.TextField(speechButton.Keyword); break; case CompoundButtonSpeech.KeywordSourceEnum.None: HUXEditorUtils.DrawSubtleMiniLabel("(Speech control disabled)"); break; } HUXEditorUtils.EndSectionBox(); HUXEditorUtils.SaveChanges(target); }
public override void OnInspectorGUI() { AppBar appBar = (AppBar)target; appBar.DisplayType = (AppBar.AppBarDisplayTypeEnum)EditorGUILayout.EnumPopup("Display Type", appBar.DisplayType); if (appBar.DisplayType == AppBar.AppBarDisplayTypeEnum.Manipulation) { HUXEditorUtils.BeginSectionBox("Bounding box"); appBar.BoundingBox = HUXEditorUtils.SceneObjectField <BoundingBoxManipulate>(null, appBar.BoundingBox); if (appBar.BoundingBox == null) { HUXEditorUtils.WarningMessage("Manipulation state will not function correctly at runtime without a bounding box. (If you're using BoundingBoxTarget this is not a problem.)"); } HUXEditorUtils.EndSectionBox(); } HUXEditorUtils.BeginSectionBox("App bar options"); appBar.HoverOffsetYScale = EditorGUILayout.Slider("Hover Offset (Y)", appBar.HoverOffsetYScale, -1f, 2f); appBar.HoverOffsetZ = EditorGUILayout.Slider("Hover Offset (Z)", appBar.HoverOffsetZ, 0f, 2f); appBar.SquareButtonPrefab = (GameObject)EditorGUILayout.ObjectField("Button Prefab", appBar.SquareButtonPrefab, typeof(GameObject)); GUI.color = (appBar.CustomButtonIconProfile == null) ? HUXEditorUtils.DisabledColor : HUXEditorUtils.DefaultColor; appBar.CustomButtonIconProfile = (ButtonIconProfile)EditorGUILayout.ObjectField("Custom Icon Profile", appBar.CustomButtonIconProfile, typeof(ButtonIconProfile)); HUXEditorUtils.DrawSubtleMiniLabel("(Leave blank to use the button's default profile)"); GUI.color = HUXEditorUtils.DefaultColor; if (appBar.SquareButtonPrefab == null) { HUXEditorUtils.ErrorMessage("You must specify a button prefab"); HUXEditorUtils.EndSectionBox(); return; } CompoundButtonIcon icon = appBar.SquareButtonPrefab.GetComponent <CompoundButtonIcon>(); if (icon == null) { HUXEditorUtils.ErrorMessage("You must use a button prefab that has a CompoundButtonIcon component"); HUXEditorUtils.EndSectionBox(); return; } HUXEditorUtils.BeginSubSectionBox("Default buttons"); GUI.color = appBar.UseHide ? HUXEditorUtils.DefaultColor : HUXEditorUtils.DisabledColor; appBar.UseHide = EditorGUILayout.Toggle("Show / Hide Buttons", appBar.UseHide); GUI.color = appBar.UseAdjust ? HUXEditorUtils.DefaultColor : HUXEditorUtils.DisabledColor; appBar.UseAdjust = EditorGUILayout.Toggle("Adjust / Done Buttons", appBar.UseAdjust); GUI.color = appBar.UseRemove ? HUXEditorUtils.DefaultColor : HUXEditorUtils.DisabledColor; appBar.UseRemove = EditorGUILayout.Toggle("Remove Button", appBar.UseRemove); GUI.color = HUXEditorUtils.DefaultColor; HUXEditorUtils.EndSubSectionBox(); HUXEditorUtils.BeginSubSectionBox("Custom buttons"); HUXEditorUtils.DrawSubtleMiniLabel("Up to " + AppBar.MaxCustomButtons + " allowed. Un-named buttons will be ignored."); //HUXEditorUtils.DrawProfileField <ButtonIconProfile> (appBar.CustomButtonIconProfile) // Get the profile we'll be using for our icons ButtonIconProfile profile = appBar.CustomButtonIconProfile; if (profile == null) { profile = icon.Profile; if (profile == null) { HUXEditorUtils.ErrorMessage("The button prefab does not specify an icon profile. Can't continue."); HUXEditorUtils.EndSectionBox(); return; } } AppBar.ButtonTemplate[] buttons = appBar.Buttons; if (buttons.Length != AppBar.MaxCustomButtons) { System.Array.Resize <AppBar.ButtonTemplate>(ref buttons, AppBar.MaxCustomButtons); } int numCustomButtons = appBar.UseHide ? 0 : -1; for (int i = 0; i < buttons.Length; i++) { buttons[i] = DrawButtonEditor(buttons[i], profile, ref numCustomButtons, "buttons", i); } appBar.Buttons = buttons; HUXEditorUtils.EndSubSectionBox(); // Force the buttons to refresh based on the options we've specified appBar.EditorRefreshTemplates(); HUXEditorUtils.BeginSubSectionBox("App bar preview"); HUXEditorUtils.DrawSubtleMiniLabel("An approximation of what the final bar will look like. 'Hidden' and 'Manipulation' states depend on default button settings and may not be available."); previewState = (AppBar.AppBarStateEnum)EditorGUILayout.EnumPopup(previewState); List <AppBar.ButtonTemplate> buttonList = new List <AppBar.ButtonTemplate>(); buttonList.AddRange(appBar.DefaultButtons); buttonList.AddRange(buttons); if (previewState == AppBar.AppBarStateEnum.Default) { buttonList.Sort(delegate(AppBar.ButtonTemplate b1, AppBar.ButtonTemplate b2) { return(b1.DefaultPosition.CompareTo(b2.DefaultPosition)); }); } else { buttonList.Sort(delegate(AppBar.ButtonTemplate b1, AppBar.ButtonTemplate b2) { return(b1.ManipulationPosition.CompareTo(b2.ManipulationPosition)); }); } scrollPosition = EditorGUILayout.BeginScrollView(scrollPosition, false, false, GUILayout.MaxHeight(previewButtonSize + 15f)); EditorGUILayout.BeginHorizontal(); bool drewOneButton = false; for (int i = 0; i < buttonList.Count; i++) { drewOneButton |= DrawPreviewButton(buttonList[i], previewState, appBar.UseHide, appBar.UseAdjust, appBar.UseRemove); } if (!drewOneButton) { HUXEditorUtils.WarningMessage("This state has no buttons due to the options you've chosen. It won't be permitted during play mode."); } EditorGUILayout.EndHorizontal(); EditorGUILayout.EndScrollView(); HUXEditorUtils.EndSubSectionBox(); HUXEditorUtils.EndSectionBox(); HUXEditorUtils.SaveChanges(appBar); }
public override void OnInspectorGUI() { CompoundButtonIcon iconButton = (CompoundButtonIcon)target; iconButton.DisableIcon = EditorGUILayout.Toggle("Disable icon", iconButton.DisableIcon); if (iconButton.DisableIcon) { HUXEditorUtils.SaveChanges(target); return; } profileProp.objectReferenceValue = HUXEditorUtils.DrawProfileField <ButtonIconProfile>(profileProp.objectReferenceValue as ButtonIconProfile); //iconButton.Profile = HUXEditorUtils.DrawProfileField<ButtonIconProfile>(iconButton.Profile); if (iconButton.Profile == null) { HUXEditorUtils.SaveChanges(target); return; } HUXEditorUtils.BeginSectionBox("Icon settings"); if (UnityEditor.Selection.gameObjects.Length == 1) { iconButton.IconRenderer = HUXEditorUtils.DropDownComponentField <MeshRenderer>("Icon renderer", iconButton.IconRenderer, iconButton.transform); if (iconButton.IconRenderer == null) { HUXEditorUtils.ErrorMessage("You must specify an icon renderer", null); HUXEditorUtils.EndSectionBox(); HUXEditorUtils.SaveChanges(target); return; } if (iconButton.Profile.IconMaterial == null) { HUXEditorUtils.ErrorMessage("You must specify an icon material in the profile", null); HUXEditorUtils.EndSectionBox(); HUXEditorUtils.SaveChanges(target); return; } if (iconButton.Profile.IconMesh == null) { HUXEditorUtils.ErrorMessage("You must specify an icon mesh in the profile", null); HUXEditorUtils.EndSectionBox(); HUXEditorUtils.SaveChanges(target); return; } // Icon profiles provide their own fields for the icon name iconButton.Alpha = EditorGUILayout.Slider("Icon transparency", iconButton.Alpha, 0f, 1f); iconButton.IconName = iconButton.Profile.DrawIconSelectField(iconButton.IconName); } else { EditorGUILayout.LabelField("(This section not supported for multiple objects)", EditorStyles.miniLabel); } HUXEditorUtils.EndSectionBox(); HUXEditorUtils.DrawProfileInspector(iconButton.Profile, iconButton); // Check to see if the icon is valid - if it's not, show the placeholder /*Texture2D icon = iconButton.IconRenderer.sharedMaterial.mainTexture as Texture2D; * if (icon == null || icon == iconButton.IconProfile._IconNotFound_) * { * HUXEditorUtils.WarningMessage( * "Texture '" + iconButton.IconName + "' was not found in the selected profile. A substitute will be displayed until an icon file has been added to the profile.", * "Click to open profile", * ClickToOpen); * }*/ HUXEditorUtils.SaveChanges(iconButton, iconButton.Profile); serializedObject.ApplyModifiedProperties(); }
public override void OnInspectorGUI() { ButtonIconProfileFont iconProfile = (ButtonIconProfileFont)target; //CompoundButtonIcon iconButton = (CompoundButtonIcon)targetComponent; HUXEditorUtils.BeginProfileBox(); HUXEditorUtils.BeginSectionBox(ButtonIconProfileFont.DefaultUnicodeFont + " font asset"); EditorGUILayout.BeginHorizontal(); Font font = (Font)EditorGUILayout.ObjectField(iconProfile.IconFont, typeof(Font), false); EditorGUILayout.EndHorizontal(); if (font == null) { HUXEditorUtils.ErrorMessage( "You must assign the '" + ButtonIconProfileFont.DefaultUnicodeFont + "' font for this profile to work. (If the font is installed, clicking 'Auto-assign' will find it for you.)", SearchForFont, "Auto-assign '" + ButtonIconProfileFont.DefaultUnicodeFont + "' font"); if (GUILayout.Button("Download '" + ButtonIconProfileFont.DefaultUnicodeFont + "' font")) { Application.OpenURL(StartupChecks.RequiredFontURL); } } else { bool correctFontName = false; foreach (string fontName in font.fontNames) { if (fontName.Equals(ButtonIconProfileFont.DefaultUnicodeFont)) { correctFontName = true; break; } } if (correctFontName) { // We've got the right font, now check its properties iconProfile.IconFont = font; if (!font.dynamic) { HUXEditorUtils.ErrorMessage("Font character mode must be set to 'Dynamic'", SelectFontAsset, "Click to open font asset"); } } else { // This is the wrong font, don't use it iconProfile.IconFont = null; } } HUXEditorUtils.EndSectionBox(); HUXEditorUtils.BeginSectionBox("Material & mesh properties"); iconProfile._IconNotFound_ = (Texture2D)EditorGUILayout.ObjectField("Icon not found texture", iconProfile._IconNotFound_, typeof(Texture2D), false, GUILayout.MaxHeight(35f), GUILayout.MaxHeight(35f)); iconProfile.IconMesh = (Mesh)EditorGUILayout.ObjectField("Icon mesh", iconProfile.IconMesh, typeof(Mesh), false); iconProfile.IconMaterial = (Material)EditorGUILayout.ObjectField("Icon material", iconProfile.IconMaterial, typeof(Material), false); iconProfile.AlphaColorProperty = HUXEditorUtils.MaterialPropertyName(iconProfile.AlphaColorProperty, iconProfile.IconMaterial, ShaderUtil.ShaderPropertyType.Color); iconProfile.AlphaTransitionSpeed = EditorGUILayout.Slider("Alpha Transition Speed", iconProfile.AlphaTransitionSpeed, 0f, 2f); iconProfile.FontScaleFactor = EditorGUILayout.IntField("Font scale factor", iconProfile.FontScaleFactor); iconProfile.RendererScale = EditorGUILayout.FloatField("Renderer scale", iconProfile.RendererScale); HUXEditorUtils.EndSectionBox(); #region font selection //iconProfile.FontSize = EditorGUILayout.IntField("Size", Mathf.Clamp (iconProfile.FontSize, 10, 300)); /*string[] osInstalledFontNames = Font.GetOSInstalledFontNames(); * int huxIconFontNameIndex = -1; * for (int i = 0; i < osInstalledFontNames.Length; i++) * { * if (osInstalledFontNames[i] == ButtonIconProfileFont.DefaultUnicodeFont) * { * huxIconFontNameIndex = i; * } * } * * if (huxIconFontNameIndex < 0) * { * HUXEditorUtils.ErrorMessage("Couldn't find font '" + ButtonIconProfileFont.DefaultUnicodeFont + "'", null); * } * else if (GUILayout.Button("Click to select '" + ButtonIconProfileFont.DefaultUnicodeFont + "'")) * { * iconProfile.OSFontName = osInstalledFontNames[huxIconFontNameIndex]; * } * * HUXEditorUtils.EndSectionBox();*/ #endregion HUXEditorUtils.EndProfileBox(); HUXEditorUtils.SaveChanges(this); }
public override void OnInspectorGUI() { SimpleMenuCollection menu = (SimpleMenuCollection)target; HUXEditorUtils.BeginSectionBox("Menu settings"); menu.DisplayTitle = EditorGUILayout.Toggle("Display Title", menu.DisplayTitle); if (menu.DisplayTitle) { //menu.TitleText.font = (Font)EditorGUILayout.ObjectField("Title font", menu.TitleText.font, typeof(Font), false); menu.Title = EditorGUILayout.TextArea(menu.Title); menu.TitleText = HUXEditorUtils.DropDownComponentField <TextMesh>("Title TextMesh", menu.TitleText, menu.transform); } menu.DisplaySubtitle = EditorGUILayout.Toggle("Display Subtitle", menu.DisplaySubtitle); if (menu.DisplaySubtitle) { //menu.TitleText.font = (Font)EditorGUILayout.ObjectField("Title font", menu.TitleText.font, typeof(Font), false); menu.Subtitle = EditorGUILayout.TextArea(menu.Subtitle); menu.SubtitleText = HUXEditorUtils.DropDownComponentField <TextMesh>("Subtitle TextMesh", menu.SubtitleText, menu.transform); } menu.ButtonPrefab = (GameObject)EditorGUILayout.ObjectField("Button prefab", menu.ButtonPrefab, typeof(GameObject), false); menu.ParentCollection = HUXEditorUtils.DropDownComponentField <ObjectCollection>("Collection parent", menu.ParentCollection, menu.transform); if (menu.ButtonPrefab == null) { HUXEditorUtils.ErrorMessage("You must specify a button prefab"); HUXEditorUtils.EndSectionBox(); return; } if (menu.ParentCollection == null) { HUXEditorUtils.ErrorMessage("This menu needs a collection component to work", AddCollection, "Fix"); HUXEditorUtils.EndSectionBox(); return; } bool showIcon = false; bool showText = false; CompoundButtonIcon icon = menu.ButtonPrefab.GetComponent <CompoundButtonIcon>(); showIcon = icon != null; CompoundButtonText text = menu.ButtonPrefab.GetComponent <CompoundButtonText>(); showText = text != null; ButtonIconProfile profile = null; if (icon != null) { profile = icon.IconProfile; } HUXEditorUtils.BeginSubSectionBox("Buttons"); HUXEditorUtils.DrawSubtleMiniLabel("Up to " + SimpleMenuCollection.MaxButtons + " allowed. Un-named buttons will be ignored."); SimpleMenuCollectionButton[] buttons = menu.Buttons; HashSet <string> buttonNamesSoFar = new HashSet <string>(); int numButtons = 0; for (int i = 0; i < buttons.Length; i++) { if (!buttons[i].IsEmpty) { numButtons++; } DrawButtonEditor(buttons[i], showIcon, showText, profile, "buttons", i, buttonNamesSoFar); } HUXEditorUtils.EndSubSectionBox(); menu.EditorRefreshButtons(); HUXEditorUtils.BeginSubSectionBox("Menu preview"); HUXEditorUtils.DrawSubtleMiniLabel("An approximation of what the menu will look like."); List <SimpleMenuCollectionButton> buttonsList = new List <SimpleMenuCollectionButton>(buttons); buttonsList.Sort(delegate(SimpleMenuCollectionButton b1, SimpleMenuCollectionButton b2) { return(b1.Index.CompareTo(b2.Index)); }); scrollPosition = EditorGUILayout.BeginScrollView(scrollPosition, false, false, GUILayout.MinHeight(previewButtonSizeY * numButtons + 50f)); EditorGUILayout.BeginVertical(); bool drewOneButton = false; foreach (SimpleMenuCollectionButton button in buttonsList) { drewOneButton |= DrawPreviewButton(button, showText); } if (!drewOneButton) { HUXEditorUtils.WarningMessage("This state has no buttons due to the options you've chosen. It won't be permitted during play mode."); } EditorGUILayout.EndVertical(); EditorGUILayout.EndScrollView(); HUXEditorUtils.EndSubSectionBox(); HUXEditorUtils.EndSectionBox(); HUXEditorUtils.SaveChanges(menu); }
private void DrawButtonEditor(SimpleMenuCollectionButton template, bool showIcon, bool showText, ButtonIconProfile profile, string arrayName, int templateIndex, HashSet <string> buttonNamesSoFar) { if (!string.IsNullOrEmpty(template.Name)) { HUXEditorUtils.BeginSectionBox(template.Name + " (" + template.Index + ")", HUXEditorUtils.ObjectColor); } else { HUXEditorUtils.BeginSectionBox(string.Empty, HUXEditorUtils.ObjectColorEmpty); } GUI.color = template.IsEmpty ? HUXEditorUtils.DisabledColor : HUXEditorUtils.DefaultColor; EditorGUILayout.BeginHorizontal(); template.Name = EditorGUILayout.TextField(string.IsNullOrEmpty(template.Name) ? "Button Name (Empty)" : "Button Name", template.Name); if (GUILayout.Button("Clear", EditorStyles.miniButton)) { template.Name = string.Empty; } EditorGUILayout.EndHorizontal(); if (!string.IsNullOrEmpty(template.Name) && buttonNamesSoFar.Contains(template.Name)) { HUXEditorUtils.ErrorMessage("Buttons must have unique names."); } else { buttonNamesSoFar.Add(template.Name); } if (!template.IsEmpty) { if (showText) { if (string.IsNullOrEmpty(template.Text)) { GUI.color = HUXEditorUtils.WarningColor; } template.Text = EditorGUILayout.TextField("Label Text", template.Text); } if (showIcon) { GUI.color = HUXEditorUtils.DefaultColor; string[] keys = profile.GetIconKeys().ToArray(); int selectedIndex = 0; for (int i = 0; i < keys.Length; i++) { if (keys[i].Equals(template.Icon)) { selectedIndex = i; break; } } selectedIndex = EditorGUILayout.Popup("Icon", selectedIndex, keys); template.Icon = keys[selectedIndex]; } if (!Application.isPlaying) { template.Target = HUXEditorUtils.SceneObjectField <InteractionReceiver>("Interaction Receiver", template.Target); if (template.Target == null) { HUXEditorUtils.WarningMessage("This button will have no effect until you choose an interaction receiver to register it with."); } } } // Draw the unity message section /*string propertyName = string.Format("{0}.Array.data[{1}].OnTappedEvent", arrayName, templateIndex); * SerializedProperty buttonEvent = serializedObject.FindProperty(propertyName); * EditorGUILayout.PropertyField(buttonEvent); * if (GUI.changed) { * serializedObject.ApplyModifiedProperties(); * }*/ HUXEditorUtils.EndSectionBox(); }
public override void OnInspectorGUI() { CompoundButtonToggle toggle = (CompoundButtonToggle)target; HUXEditorUtils.BeginSectionBox("Target"); toggle.Target = HUXEditorUtils.DropDownComponentField <MonoBehaviour>("Component", toggle.Target, toggle.transform, true); FieldInfo fieldInfo = null; Type profileType = null; if (toggle.Target == null) { HUXEditorUtils.ErrorMessage("Target must be set."); HUXEditorUtils.EndSectionBox(); HUXEditorUtils.SaveChanges(target, serializedObject); return; } else { fieldInfo = toggle.Target.GetType().GetField("Profile"); if (fieldInfo == null) { HUXEditorUtils.ErrorMessage("Target component has no 'Profile' field - are you use this class inherits from ProfileButtonBase?"); HUXEditorUtils.EndSectionBox(); HUXEditorUtils.SaveChanges(target, serializedObject); return; } GUIStyle labelStyle = new GUIStyle(EditorStyles.label); labelStyle.fontSize = 18; labelStyle.fontStyle = FontStyle.Bold; profileType = fieldInfo.FieldType; EditorGUILayout.LabelField("Type: " + toggle.Target.GetType().Name + " / " + fieldInfo.FieldType.Name, labelStyle, GUILayout.MinHeight(24)); } HUXEditorUtils.EndSectionBox(); HUXEditorUtils.BeginSectionBox("Toggling"); HUXEditorUtils.DrawSubtleMiniLabel("Select on/off profiles of the type " + profileType.Name); if (toggle.OnProfile == null) { toggle.OnProfile = (ButtonProfile)fieldInfo.GetValue(toggle.Target); } if (toggle.OffProfile == null) { toggle.OffProfile = toggle.OnProfile; } ButtonProfile onProfile = (ButtonProfile)EditorGUILayout.ObjectField("On Profile", toggle.OnProfile, typeof(ButtonProfile), false); ButtonProfile offProfile = (ButtonProfile)EditorGUILayout.ObjectField("Off Profile", toggle.OffProfile, typeof(ButtonProfile), false); if (onProfile.GetType() == profileType) { toggle.OnProfile = onProfile; } if (offProfile.GetType() == profileType) { toggle.OffProfile = offProfile; } if (toggle.OnProfile.GetType() != profileType) { HUXEditorUtils.ErrorMessage("On profile object does not match type " + profileType.Name); } if (toggle.OffProfile.GetType() != profileType) { HUXEditorUtils.ErrorMessage("Off profile object does not match type " + profileType.Name); } if (onProfile == offProfile) { HUXEditorUtils.WarningMessage("Profiles are the same - toggle will have no effect"); } toggle.Behavior = (CompoundButtonToggle.ToggleBehaviorEnum)EditorGUILayout.EnumPopup("Toggle behavior", toggle.Behavior); HUXEditorUtils.EndSectionBox(); HUXEditorUtils.BeginSectionBox("State"); if (!Application.isPlaying) { toggle.State = EditorGUILayout.Toggle(toggle.State); } else { EditorGUILayout.Toggle(toggle.State); } HUXEditorUtils.EndSectionBox(); HUXEditorUtils.SaveChanges(target, serializedObject); }