public void setInstances() { help = Helpfunctions.Instance; penman = PenalityManager.Instance; settings = Settings.Instance; cdb = CardDB.Instance; }
private void cuttingposibilities(Bot botBase) { // take the x best values int takenumber = this.maxwide; List <Playfield> temp = new List <Playfield>(); posmoves.Sort((a, b) => - (botBase.getPlayfieldValue(a)).CompareTo(botBase.getPlayfieldValue(b)));//want to keep the best temp.AddRange(posmoves); posmoves.Clear(); posmoves.AddRange(Helpfunctions.TakeList(temp, takenumber)); }
public void sendCurrentBoardToClient() { //bool runEx = true; Helpfunctions hpf = Helpfunctions.Instance; player p = p2; player opponent = p1; if (this.currentplayer) { p = p1; opponent = p2; } //DO we need this? //hpf.resetBuffer(); //hpf.writeBufferToActionFile(p.client); hpf.resetBuffer(); string dtimes = DateTime.Now.ToString("HH:mm:ss:ffff"); /*int ownsecretcount = p.secrets.Count; * int enemySecretCount = opponent.secrets.Count; * * string enemysecretIds = ""; * enemysecretIds = Probabilitymaker.Instance.getEnemySecretData(); * * * hpf.writeToBuffer("#######################################################################"); * hpf.writeToBuffer("#######################################################################"); * hpf.writeToBuffer("start calculations, current time: " + dtimes + " V" + "115.55" + " " + p.settings); * hpf.writeToBuffer("#######################################################################"); * hpf.writeToBuffer("mana " + p.curMana + "/" + p.maxMana); * hpf.writeToBuffer("emana " + opponent.maxMana); * hpf.writeToBuffer("own secretsCount: " + ownsecretcount); * hpf.writeToBuffer("enemy secretsCount: " + enemySecretCount + " ;" + enemysecretIds); * * Hrtprozis.Instance.printHero(runEx); * Hrtprozis.Instance.printOwnMinions(runEx); * Hrtprozis.Instance.printEnemyMinions(runEx); * Handmanager.Instance.printcards(runEx); * Probabilitymaker.Instance.printTurnGraveYard(runEx); * Probabilitymaker.Instance.printGraveyards(runEx);*/ hpf.writeToBuffer(this.board.getCompleteBoardForSimulating(p.settings, "116.00", dtimes)); hpf.writeBufferToFile(p.client); hpf.ErrorLog("sended"); }
public void setInstances() { help = Helpfunctions.Instance; cdb = CardDB.Instance; }
public void print(bool tobuffer = false) { Helpfunctions help = Helpfunctions.Instance; if (tobuffer) { if (this.actionType == actionEnum.playcard) { string playaction = "play "; playaction += "id " + this.card.entity; if (this.target != null) { playaction += " target " + this.target.entitiyID; } if (this.place >= 0) { playaction += " pos " + this.place; } if (this.druidchoice >= 1) { playaction += " choice " + this.druidchoice; } help.writeToBuffer(playaction); } if (this.actionType == actionEnum.attackWithMinion) { help.writeToBuffer("attack " + this.own.entitiyID + " enemy " + this.target.entitiyID); } if (this.actionType == actionEnum.attackWithHero) { help.writeToBuffer("heroattack " + this.target.entitiyID); } if (this.actionType == actionEnum.useHeroPower) { if (this.target != null) { help.writeToBuffer("useability on target " + this.target.entitiyID); } else { help.writeToBuffer("useability"); } } return; } if (this.actionType == actionEnum.playcard) { string playaction = "play "; playaction += "id " + this.card.entity; if (this.target != null) { playaction += " target " + this.target.entitiyID; } if (this.place >= 0) { playaction += " pos " + this.place; } if (this.druidchoice >= 1) { playaction += " choice " + this.druidchoice; } help.logg(playaction); } if (this.actionType == actionEnum.attackWithMinion) { help.logg("attacker: " + this.own.entitiyID + " enemy: " + this.target.entitiyID); } if (this.actionType == actionEnum.attackWithHero) { help.logg("attack with hero, enemy: " + this.target.entitiyID); } if (this.actionType == actionEnum.useHeroPower) { help.logg("useability "); if (this.target != null) { help.logg("on enemy: " + this.target.entitiyID); } } help.logg(""); }
private Questmanager() { this.help = Helpfunctions.Instance; }
public void print(bool tobuffer = false) { Helpfunctions help = Helpfunctions.Instance; string discover = ""; if (this.tracking >= 1) { discover = " discover " + tracking; } if (tobuffer) { if (this.actionType == actionEnum.playcard) { string playaction = "play "; playaction += "id " + this.card.entity; if (this.target != null) { playaction += " target " + this.target.entityID; } if (this.place >= 0) { playaction += " pos " + this.place; } if (this.druidchoice >= 1) { playaction += " choice " + this.druidchoice; } help.writeToBuffer(playaction + discover); } if (this.actionType == actionEnum.attackWithMinion && this.target != null) { help.writeToBuffer("attack " + this.own.entityID + " enemy " + this.target.entityID + discover); } if (this.actionType == actionEnum.attackWithHero && this.target != null) { help.writeToBuffer("heroattack " + this.target.entityID + discover); } if (this.actionType == actionEnum.useHeroPower) { if (this.target != null) { help.writeToBuffer("useability on target " + this.target.entityID + discover); } else { help.writeToBuffer("useability" + discover); } } return; } //todo sepefeets - consider adding names into actions from the start instead of mapping them here string cardname = ""; string targetname = ""; Playfield tmpPf = new Playfield(); if (this.target != null) { foreach (Minion m in tmpPf.enemyMinions) { if (m.entityID == this.target.entityID) { targetname = "" + m.name; } } if (tmpPf.enemyHero.entityID == this.target.entityID) { targetname = "" + tmpPf.enemyHeroName; } } foreach (Minion m in tmpPf.ownMinions) { if (this.target != null && m.entityID == this.target.entityID) { targetname = "" + m.name; } if (this.card != null && m.entityID == this.card.entity) { cardname = "" + m.name; } if (this.own != null && m.entityID == this.own.entityID) { cardname = "" + m.name; } } if (this.target != null && tmpPf.ownHero.entityID == this.target.entityID) { targetname = "" + tmpPf.ownHeroName; } foreach (Handmanager.Handcard h in tmpPf.owncards) { if (this.card != null && h.entity == this.card.entity) { cardname = "" + h.card.name; } } if (this.actionType == actionEnum.playcard && this.card != null) { string playaction = "play "; playaction += cardname; playaction += " id " + this.card.entity; if (this.target != null) { playaction += ", target " + targetname + " id " + this.target.entityID; } if (this.place >= 0) { playaction += ", pos " + this.place; } if (this.druidchoice >= 1) { playaction += ", choice " + this.druidchoice; } help.logg(playaction + discover); } if (this.actionType == actionEnum.attackWithMinion && this.target != null && this.own != null) { help.logg("attacker: " + cardname + " id " + this.own.entityID + ", enemy: " + targetname + " id " + this.target.entityID + discover); } if (this.actionType == actionEnum.attackWithHero && this.target != null) { help.logg("attack with hero, enemy: " + targetname + " id " + this.target.entityID + discover); } if (this.actionType == actionEnum.useHeroPower) { help.logg("useability " + discover); if (this.target != null) { help.logg("on " + (target.own ? "own " : "enemy ") + targetname + " id " + this.target.entityID + discover); } } }
public void setInstances() { this.help = Helpfunctions.Instance; }
private Handmanager() { this.help = Helpfunctions.Instance; }
private Handmanager() { this.help = Helpfunctions.Instance; int i = 0; Cardsposi c = new Cardsposi(); c.Amount = 1; c.DetectPosix = 450; c.DetectPosiy = 675; c.cardsHooverPosx = 490; c.cardsHooverdiff = 1; c.cardsBigPosx = 366; c.cardsBigdiff = 1; this.cardsdata.Add(c); i = i + 1; c = new Cardsposi(); c.Amount = 2; c.DetectPosix = 403; c.DetectPosiy = 674; c.cardsHooverPosx = 438; c.cardsHooverdiff = 100; c.cardsBigPosx = 317; c.cardsBigdiff = 99; this.cardsdata.Add(c); i = i + 1; c = new Cardsposi(); c.Amount = 3; c.DetectPosix = 356; c.DetectPosiy = 675; c.cardsHooverPosx = 390; c.cardsHooverdiff = 100; c.cardsBigPosx = 267; c.cardsBigdiff = 99; this.cardsdata.Add(c); i = i + 1; c = new Cardsposi(); c.Amount = 4; c.DetectPosix = 291; c.DetectPosiy = 715; c.cardsHooverPosx = 350; c.cardsHooverdiff = 90; c.cardsBigPosx = 220; c.cardsBigdiff = 97; this.cardsdata.Add(c); i = i + 1; c = new Cardsposi(); c.Amount = 5; c.DetectPosix = 280; c.DetectPosiy = 712; c.cardsHooverPosx = 340; c.cardsHooverdiff = 75; c.cardsBigPosx = 210; c.cardsBigdiff = 78; this.cardsdata.Add(c); i = i + 1; c = new Cardsposi(); c.Amount = 6; c.DetectPosix = 273; c.DetectPosiy = 726; c.cardsHooverPosx = 323; c.cardsHooverdiff = 65; c.cardsBigPosx = 204; c.cardsBigdiff = 65; this.cardsdata.Add(c); i = i + 1; c = new Cardsposi(); c.Amount = 7; c.DetectPosix = 267; c.DetectPosiy = 724; c.cardsHooverPosx = 314; c.cardsHooverdiff = 56; c.cardsBigPosx = 199; c.cardsBigdiff = 56; this.cardsdata.Add(c); i = i + 1; c = new Cardsposi(); c.Amount = 8; c.DetectPosix = 262; c.DetectPosiy = 740; c.cardsHooverPosx = 300; c.cardsHooverdiff = 47; c.cardsBigPosx = 196; c.cardsBigdiff = 49; this.cardsdata.Add(c); i = i + 1; c = new Cardsposi(); c.Amount = 9; c.DetectPosix = 260; c.DetectPosiy = 738; c.cardsHooverPosx = 295; c.cardsHooverdiff = 42; c.cardsBigPosx = 193; c.cardsBigdiff = 43; this.cardsdata.Add(c); i = i + 1; c = new Cardsposi(); c.Amount = 10; c.DetectPosix = 257; c.DetectPosiy = 752; c.cardsHooverPosx = 286; c.cardsHooverdiff = 38; c.cardsBigPosx = 191; c.cardsBigdiff = 39; this.cardsdata.Add(c); }
public void setInstances() { this.help = Helpfunctions.Instance; this.penman = PenalityManager.Instance; this.settings = Settings.Instance; }