예제 #1
0
 protected abstract void AddGamePadBindings(InputController inputController);
예제 #2
0
 protected abstract void ClearBindings(InputController inputController);
예제 #3
0
 protected abstract void AddKeyboardBindings(InputController inputController);
예제 #4
0
 /// <summary>
 /// Vibrates a gamepad device.
 /// </summary>
 /// <param name="controller">The gamepad <see cref="InputController"/>.</param>
 /// <param name="power">The power of the vibration.</param>
 /// <param name="duration">The amount of time to vibrate in seconds.</param>
 public void VibrateDevice(InputController controller, float power, float duration)
 {
     this.StartCoroutine(this.VibrateDeviceCoroutine(controller, power, duration));
 }