예제 #1
0
        private static SlotRunData GetSlotRunDataLegacy(SlotRun slotRun)
        {
            var slotRunData = new SlotRunData();

            foreach (var unitRun in slotRun.UnitRuns)
            {
                AddWorkUnitResult(slotRunData, unitRun.Data.WorkUnitResult);
                if (slotRunData.TotalCompletedUnits == null)
                {
                    slotRunData.TotalCompletedUnits = unitRun.Data.TotalCompletedUnits;
                }
            }

            // try to get the status from the most recent unit run
            var lastUnitRun = slotRun.UnitRuns.FirstOrDefault();

            if (lastUnitRun != null)
            {
                slotRunData.Status = GetSlotRunDataStatusLegacy(lastUnitRun.LogLines);
            }
            else
            {
                // otherwise, get the status from the parent ClientRun
                slotRunData.Status = GetSlotRunDataStatusLegacy(slotRun.Parent.LogLines);
            }

            return(slotRunData);
        }
예제 #2
0
        /// <summary>
        /// Initializes a new instance of the <see cref="SlotRunData"/> class.
        /// </summary>
        /// <param name="other">The other instance from which data will be copied.</param>
        protected SlotRunData(SlotRunData other)
        {
            if (other == null)
            {
                return;
            }

            CompletedUnits = other.CompletedUnits;
            FailedUnits    = other.FailedUnits;
        }
예제 #3
0
 private static void AddWorkUnitResult(SlotRunData slotRunData, WorkUnitResult workUnitResult)
 {
     if (workUnitResult == WorkUnitResult.FinishedUnit)
     {
         slotRunData.CompletedUnits++;
     }
     else if (workUnitResult.IsTerminating())
     {
         slotRunData.FailedUnits++;
     }
 }
예제 #4
0
        private static SlotRunData GetSlotRunDataFahClient(SlotRun slotRun)
        {
            var slotRunData = new SlotRunData();

            foreach (var unitRun in slotRun.UnitRuns)
            {
                AddWorkUnitResult(slotRunData, unitRun.Data.WorkUnitResult);
            }

            return(slotRunData);
        }