/// <summary> /// This function installs a mod based off the parameters provided. The first parameter is the an 5-length array which /// represents the file info. The second parameter is a bool which determines if the archive will be deleted after /// installation. /// </summary> /// <param name="fileinfo">ModFile class, gets the <c>rawname</c> from it</param> /// <param name="delArchive">Defines if the archive should be deleted after installation</param> /// <returns>Boolean</returns> public static bool InstallMod(ModFile fileinfo, bool delArchive = true) { fileinfo.Arguments.Replace("BACKSLASH", @"\"); if (fileinfo.Arguments == "") { fileinfo.Arguments = "unzipToDir?"; } var args = fileinfo.Arguments.Split('?'); ModInstallerCommon.DebugLog(""); for (var i = 0; i < args.Length; i++) { ModInstallerCommon.DebugLog(args[i] + ", "); } for (var i = 0; i < args.Length; i++) { if (args[i] == "moveToFolder") { MoveToFolder(args[i + 1], args[i + 2], args[i + 3]); } if (args[i] == "unzipToDir") { ModInstallerCommon.DebugLog("Unzipping to " + args[i + 1]); var ArchiveType = Archives.ArchiveType.Zip; if (fileinfo.RawName.ToLower().EndsWith(".rar")) { ArchiveType = Archives.ArchiveType.RAR; Console.WriteLine("Archive is rar!"); } if (fileinfo.RawName.ToLower().EndsWith(".7z")) { ArchiveType = Archives.ArchiveType.SevenZip; Console.WriteLine("Archive is 7z!"); } Archives.UnArchive(fileinfo.RawName, Path.Combine(Utilities.GameDirectoryOrThrow, args[i + 1]), delArchive, ArchiveType); } if (args[i] == "addFolder") { ModInstallerCommon.DebugLog("Creating Directory " + args[i + 1]); Directory.CreateDirectory(Path.Combine(Utilities.GameDirectoryOrThrow, args[i + 1])); } if (args[i] == "break") { break; } } Console.WriteLine("Installed " + fileinfo.Name); return(true); }
/// <summary> /// This function installs a mod based off the parameters provided. The first parameter is the an 5-length array which /// represents the file info. The second parameter is a bool which determines if the archive will be deleted after /// installation. /// </summary> /// <param name="fileinfo">ModFile class, gets the <c>rawname</c> from it</param> /// <param name="delArchive">Defines if the archive should be deleted after installation</param> /// <returns>Boolean</returns> public static bool InstallMod(ModFile fileinfo, bool delArchive = true) { fileinfo.Arguments.Replace("BACKSLASH", @"\"); if (fileinfo.Arguments == "") { fileinfo.Arguments = "unzipToDir?"; } var args = fileinfo.Arguments.Split('?'); ModInstallerCommon.DebugLog(""); for (var i = 0; i < args.Length; i++) { ModInstallerCommon.DebugLog(args[i] + ", "); } for (var i = 0; i < args.Length; i++) { if (args[i] == "moveToFolder" || args[i] == "moveto") { MoveToFolder(args[i + 1], args[i + 2], args[i + 3]); } if (args[i] == "unzipToDir" || args[i] == "extractto") { ModInstallerCommon.DebugLog("Unzipping to " + args[i + 1]); var ArchiveType = Archives.ArchiveType.Zip; if (fileinfo.RawName.ToLower().EndsWith(".rar")) { ArchiveType = Archives.ArchiveType.RAR; Console.WriteLine("Archive is rar!"); } if (fileinfo.RawName.ToLower().EndsWith(".7z")) { ArchiveType = Archives.ArchiveType.SevenZip; Console.WriteLine("Archive is 7z!"); } Archives.UnArchive(fileinfo.RawName, Path.Combine(Utilities.GameDirectoryOrThrow, args[i + 1]), delArchive, ArchiveType); } if (args[i] == "moveAllFromFolderOfType" || args[i] == "moveallfrom") { DirectoryInfo d; if (Directory.Exists(args[i + 1])) { d = new DirectoryInfo(args[i + 1]); } else { d = new DirectoryInfo(Utilities.GameDirectory + args[i + 1]); } Console.WriteLine("Moving all files of type {0} from " + d + " to " + args[i + 3], args[i + 2]); foreach (var file in d.GetFiles(args[i + 2])) { Console.WriteLine("Moving file {0} to {1}", file.FullName, d + args[i + 3] + file.Name); var dest = Utilities.GameDirectory + args[i + 3] + file.Name; if (File.Exists(dest)) { File.Delete(dest); } //overwrite if exist Directory.Move(file.FullName, dest); } } if (args[i] == "addFolder") { ModInstallerCommon.DebugLog("Creating Directory " + args[i + 1]); Directory.CreateDirectory(Path.Combine(Utilities.GameDirectoryOrThrow, args[i + 1])); } if (args[i] == "break") { break; } } Console.WriteLine("Installed " + fileinfo.Name); return(true); }