public Graphventure() : base() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; graphics.PreferredBackBufferHeight = 512; graphics.PreferredBackBufferWidth = 640; #if !DEBUG graphics.IsFullScreen = true; #endif currentAdventure = this; }
static void Main() { using (var game = new Graphventure()) game.Run(); }