public Graphventure()
            : base()
        {
            graphics = new GraphicsDeviceManager(this);
            Content.RootDirectory = "Content";
            graphics.PreferredBackBufferHeight = 512;
            graphics.PreferredBackBufferWidth  = 640;
#if !DEBUG
            graphics.IsFullScreen = true;
#endif
            currentAdventure = this;
        }
Exemple #2
0
 static void Main()
 {
     using (var game = new Graphventure())
         game.Run();
 }