예제 #1
0
        internal void FetchForPlayer(Action <FetchForPlayerResponse> callback)
        {
            Misc.CheckNotNull(callback);

            C.StatsManager_FetchForPlayer(mServices.AsHandle(), Types.DataSource.CACHE_OR_NETWORK,
                                          InternalFetchForPlayerCallback,
                                          Callbacks.ToIntPtr <FetchForPlayerResponse>(callback, FetchForPlayerResponse.FromPointer));
        }
예제 #2
0
 protected override void CallDispose(HandleRef selfPointer)
 {
     C.StatsManager_FetchForPlayerResponse_Dispose(selfPointer);
 }
예제 #3
0
            internal NativePlayerStats PlayerStats()
            {
                IntPtr p = C.StatsManager_FetchForPlayerResponse_GetData(SelfPtr());

                return(new NativePlayerStats(p));
            }
예제 #4
0
 internal CommonErrorStatus.ResponseStatus Status()
 {
     return(C.StatsManager_FetchForPlayerResponse_GetStatus(SelfPtr()));
 }