public void Handle(GameClient Session, ClientMessage Event) { if (Session.GetHabbo() == null) { Session.method_6(Event.PopFixedString()); if (Session.GetHabbo() != null && Session.GetHabbo().list_2 != null && Session.GetHabbo().list_2.Count > 0) { using (DatabaseClient @class = GoldTree.GetDatabase().GetClient()) { try { ServerMessage Message = new ServerMessage(420u); Message.AppendInt32(Session.GetHabbo().list_2.Count); foreach (uint current in Session.GetHabbo().list_2) { string string_ = @class.ReadString("SELECT username FROM users WHERE Id = " + current + " LIMIT 1;"); Message.AppendStringWithBreak(string_); } Session.SendMessage(Message); } catch { Console.ForegroundColor = ConsoleColor.Red; Logging.WriteLine("Login error: User is ignoring a user that no longer exists"); Console.ForegroundColor = ConsoleColor.Gray; } } } } }