public void Handle(GameClient Session, ClientMessage Event)
        {
            if (Session.GetHabbo() == null)
            {
                Session.method_6(Event.PopFixedString());
                if (Session.GetHabbo() != null && Session.GetHabbo().list_2 != null && Session.GetHabbo().list_2.Count > 0)
                {
                    using (DatabaseClient @class = GoldTree.GetDatabase().GetClient())
                    {
                        try
                        {
                            ServerMessage Message = new ServerMessage(420u);
                            Message.AppendInt32(Session.GetHabbo().list_2.Count);
                            foreach (uint current in Session.GetHabbo().list_2)
                            {
                                string string_ = @class.ReadString("SELECT username FROM users WHERE Id = " + current + " LIMIT 1;");
                                Message.AppendStringWithBreak(string_);
                            }
                            Session.SendMessage(Message);
                        }
                        catch
                        {
                            Console.ForegroundColor = ConsoleColor.Red;
                            Logging.WriteLine("Login error: User is ignoring a user that no longer exists");
                            Console.ForegroundColor = ConsoleColor.Gray;
                        }

                    }
                }
            }
        }