void adjust() { Vector3 current = currentLocation.convertCoordinateToVector(); Vector3 v = current; currentLocation = Coordinates.convertVectorToCoordinates(v); // v = current + new Vector3(0, 0 , 0.1f)*worldScale; currentLocation = Coordinates.convertVectorToCoordinates(v); switch (motionMode) { case MotionMode.Avatar: if (onOriginSet != null) { onOriginSet.Invoke(currentLocation); } break; case MotionMode.GPS: if (onLocationChanged != null) { onLocationChanged.Invoke(currentLocation); } break; default: break; } }
public void UpdateLocation(Vector3 location) { currentLocation = Coordinates.convertVectorToCoordinates(location); if (onLocationChanged != null) { onLocationChanged.Invoke(currentLocation); } }
// public void OnGUI () { // // GUIStyle guiStyle = new GUIStyle(); // guiStyle.fontSize = 30; // GUILayout.Label(currentSpeed + " "+currentMotionState.ToString(), guiStyle); // // } #endregion #region GPS MOTION TEST void changeLocationWASD() { if (!useWsadInEditor) { return; } switch (simulateMotion) { case MotionPreset.Car: demo_WASDspeed = 4; break; case MotionPreset.Bike: demo_WASDspeed = 2; break; case MotionPreset.Run: demo_WASDspeed = 0.8f; break; default: break; } Vector3 current = currentLocation.convertCoordinateToVector(); Vector3 v = current; if (Input.GetKey(KeyCode.W)) { v = current + new Vector3(0, 0, demo_WASDspeed); } if (Input.GetKey(KeyCode.S)) { v = current + new Vector3(0, 0, -demo_WASDspeed); } if (Input.GetKey(KeyCode.A)) { v = current + new Vector3(-demo_WASDspeed, 0, 0); } if (Input.GetKey(KeyCode.D)) { v = current + new Vector3(demo_WASDspeed, 0, 0); } if (!v.Equals(current)) { currentLocation = Coordinates.convertVectorToCoordinates(v); if (onLocationChanged != null) { onLocationChanged.Invoke(currentLocation); } } CheckMotionState(currentLocation); }
public void AddLocation(Vector3 deltaLocation) { Vector3 current = currentLocation.convertCoordinateToVector(); currentLocation = Coordinates.convertVectorToCoordinates(current + deltaLocation); if (onLocationChanged != null) { onLocationChanged.Invoke(currentLocation); } }
void AvatarPositionCheck() { if (avatar != null && worldOrigin != null && !worldOrigin.isZeroCoordinates()) { currentLocation = Coordinates.convertVectorToCoordinates(avatar.transform.position); if (onLocationChanged != null) { onLocationChanged.Invoke(currentLocation); } } }
void AvatarPositionCheck() { if (demo_CenterWorldCoordinates != null) { currentLocation = Coordinates.convertVectorToCoordinates(avatar.transform.position); if (onLocationChanged != null) { onLocationChanged.Invoke(currentLocation); } } }