public void Start() { UdpClient server = new UdpClient(Protocol.GFXTABLET_PORT); var thread = new System.Threading.Thread(delegate() { while (true) { IPEndPoint remoteEndpoint = null; Byte[] receiveBytes = server.Receive(ref remoteEndpoint); Protocol.event_packet eventData = ByteArrayToStructure <Protocol.event_packet>(receiveBytes); ntohs(ref eventData.x); ntohs(ref eventData.y); ntohs(ref eventData.pressure); if (TabletEvent != null) { TabletEvent(this, eventData); } } }); thread.Start(); }
private void Instance_TabletEvent(object sender, Protocol.event_packet e) { Invoke(new MethodInvoker(delegate() { txtX.Text = e.x.ToString(); txtY.Text = e.y.ToString(); txtPressure.Text = e.pressure.ToString(); txtButton.Text = e.button.ToString(); Win32Interop.POINT screenPos; screenPos.x = e.x * 1400 / 65535; screenPos.y = e.y * 800 / 65535; PointerTouchInfo[] touchEvent = new PointerTouchInfo[1]; touchEvent[0] = MakePointerTouchInfo(screenPos.x, screenPos.y, (int)Math.Pow(2, Math.Max(1, e.pressure / 1000)), 1); #if true if (e.type == Protocol.EVENT_TYPE_BUTTON && e.down != 0) { e.type = Protocol.EVENT_TYPE_MOTION; } else if (e.type == Protocol.EVENT_TYPE_MOTION && e.pressure > 23000) { if (!bIsDown) { e.type = Protocol.EVENT_TYPE_BUTTON; } } #endif if (e.type == GfxTabletWinDotnet.Protocol.EVENT_TYPE_MOTION) { touchEvent[0].PointerInfo.PointerFlags = PointerFlags.UPDATE | PointerFlags.INCONTACT | PointerFlags.INRANGE; } else { if (e.button == 0) { bIsDown = true; touchEvent[0].PointerInfo.PointerFlags = PointerFlags.DOWN | PointerFlags.INCONTACT | PointerFlags.INRANGE; } else { bIsDown = false; touchEvent[0].PointerInfo.PointerFlags = PointerFlags.UP | PointerFlags.INCONTACT | PointerFlags.INRANGE; } } touchEvent[0].Pressure = (uint)e.pressure / 2; bool ok = TouchInjector.InjectTouchInput(1, touchEvent); if (!ok) { ok = ok; } //Win32Interop.PointerTouchInfo[] touchEvent = new Win32Interop.PointerTouchInfo[1]; //touchEvent[0].PointerInfo.pointerType = Win32Interop.POINTER_INPUT_TYPE.PT_TOUCH; //touchEvent[0].PointerInfo.PointerId = 0; //each finger leaving and entering may get a unique id. one is sufficient for our purposes ////touchEvent[0].PointerInfo.FrameId = (uint)(gUniqueFrameId++); ////touchEvent[0].pointerInfo.pointerFlags = Win32Interop.POINTER_FLAGS.POINTER_FLAG_INRANGE | Win32Interop.POINTER_FLAGS.POINTER_FLAG_INCONTACT | Win32Interop.POINTER_FLAGS.POINTER_FLAG_PRIMARY | Win32Interop.POINTER_FLAGS.POINTER_FLAG_UPDATE | Win32Interop.POINTER_FLAGS.POINTER_FLAG_DOWN; ////touchEvent[0].PointerInfo.SourceDevice = IntPtr.Zero; ////touchEvent[0].PointerInfo.WindowTarget = IntPtr.Zero; //window under mouse? probably assigend by windows //touchEvent[0].PointerInfo.PtPixelLocation.X = 640; //touchEvent[0].PointerInfo.PtPixelLocation.Y = 480; ////touchEvent[0].PointerInfo.PtHimetricLocation.X = 0; ////touchEvent[0].PointerInfo.PtHimetricLocation.Y = 0; ////touchEvent[0].PointerInfo.PtHimetricLocationRaw.X = 0; ////touchEvent[0].PointerInfo.PtHimetricLocationRaw.Y = 0; ////touchEvent[0].PointerInfo.Time = 0; // DateTime.Now.Ticks; //touchEvent[0].PointerInfo.HistoryCount = 1; ////touchEvent[0].PointerInfo.InputData = 0; ////touchEvent[0].PointerInfo.KeyStates = 0; //todo? probably assigned by windows ////touchEvent[0].PointerInfo.PerformanceCount = 0; ////touchEvent[0].pointerInfo.ButtonChangeType = Win32Interop.POINTER_BUTTON_CHANGE_TYPE.POINTER_CHANGE_NONE; //touchEvent[0].TouchFlags = Win32Interop.TouchFlags.NONE; //touchEvent[0].TouchMasks = Win32Interop.TouchMask.TOUCH_MASK_PRESSURE | Win32Interop.TouchMask.TOUCH_MASK_CONTACTAREA | Win32Interop.TouchMask.TOUCH_MASK_ORIENTATION; //touchEvent[0].Orientation = 90; //stift-neigung, default=0 //touchEvent[0].ContactArea.left = touchEvent[0].PointerInfo.PtPixelLocation.X - 2; //touchEvent[0].ContactArea.top = touchEvent[0].PointerInfo.PtPixelLocation.Y - 2; //touchEvent[0].ContactArea.right = touchEvent[0].PointerInfo.PtPixelLocation.X + 2; //touchEvent[0].ContactArea.bottom = touchEvent[0].PointerInfo.PtPixelLocation.Y + 2; //touchEvent[0].Pressure = 32000; // (uint)Math.Min(1024, (int)e.pressure); //0-1024 //if (e.down == 1) //{ // touchEvent[0].PointerInfo.PointerFlags = Win32Interop.POINTER_FLAGS.POINTER_FLAG_INRANGE | Win32Interop.POINTER_FLAGS.POINTER_FLAG_INCONTACT | Win32Interop.POINTER_FLAGS.POINTER_FLAG_DOWN; // //touchEvent[0].pointerInfo.ButtonChangeType = Win32Interop.POINTER_BUTTON_CHANGE_TYPE.POINTER_CHANGE_FIRSTBUTTON_DOWN; //} //else if (e.down == 0) //{ // touchEvent[0].PointerInfo.PointerFlags = Win32Interop.POINTER_FLAGS.POINTER_FLAG_INRANGE | Win32Interop.POINTER_FLAGS.POINTER_FLAG_INCONTACT | Win32Interop.POINTER_FLAGS.POINTER_FLAG_UP; // //touchEvent[0].pointerInfo.ButtonChangeType = Win32Interop.POINTER_BUTTON_CHANGE_TYPE.POINTER_CHANGE_FIRSTBUTTON_DOWN; //} //bool ok = Win32Interop.InjectTouchInput(1, touchEvent); })); }