void nw_GamerLeft(object sender, GamerEventArgs e)
 {
     /* If a gamer leaves the highscores network session, you get told about it here. */
     PrintEvent("GamerLeft: " + e.Gamer.Gamertag);
 }
 void nw_GamerJoined(object sender, GamerEventArgs e)
 {
     /* If a gamer joins the highscores network session, you get told about it here. */
     PrintEvent("GamerJoined: " + e.Gamer.Gamertag);
 }
 void nw_GamerJoined(object sender, GamerEventArgs e)
 {
     /* If a gamer joins the highscores network session, you get told about it here. */
     PrintEvent("GamerJoined: " + e.Gamer.Gamertag);
 }
 void nw_GamerLeft(object sender, GamerEventArgs e)
 {
     /* If a gamer leaves the highscores network session, you get told about it here. */
     PrintEvent("GamerLeft: " + e.Gamer.Gamertag);
 }