void nw_GamerLeft(object sender, GamerEventArgs e) { /* If a gamer leaves the highscores network session, you get told about it here. */ PrintEvent("GamerLeft: " + e.Gamer.Gamertag); }
void nw_GamerJoined(object sender, GamerEventArgs e) { /* If a gamer joins the highscores network session, you get told about it here. */ PrintEvent("GamerJoined: " + e.Gamer.Gamertag); }