public void Polygon_IntersectWithLine()
        {
            List<LineSegment> lineSegments = new List<LineSegment>();
            lineSegments.Add(new LineSegment(Point.Origin, Point.MakePointWithInches(0, 2, 0)));
            lineSegments.Add(new LineSegment(Point.MakePointWithInches(-3, 2, 0), Point.MakePointWithInches(0, 2, 0)));
            lineSegments.Add(new LineSegment(Point.MakePointWithInches(-3, 2, 0), Point.Origin));
            Polygon testPolygon = new Polygon(lineSegments);

            Line testIntersect = new Line(Point.MakePointWithInches(-1.5, 1, 0), Point.MakePointWithInches(-3, -2, 1));
            Line testIntersectSide = new Line(Point.MakePointWithInches(0, 1, 0), Point.MakePointWithInches(2, -1, 1));
            Line noIntersect = new Line(Point.MakePointWithInches(-4, 1, 0), Point.MakePointWithInches(-5, -2, 1));

            Point intersect = testPolygon.IntersectWithLine(testIntersect);
            Point intersectSide = testPolygon.IntersectWithLine(testIntersectSide);
            Point none = testPolygon.IntersectWithLine(noIntersect);

            (intersect == Point.MakePointWithInches(-1.5, 1, 0)).Should().BeTrue();
            (intersectSide == Point.MakePointWithInches(0, 1, 0)).Should().BeTrue();
            (none == null).Should().BeTrue();
        }