/// <summary> /// Create a new S_BLOK object. /// </summary> /// <param name="id">Initial value of the ID property.</param> /// <param name="pit">Initial value of the Pit property.</param> /// <param name="bench">Initial value of the Bench property.</param> /// <param name="blok">Initial value of the Blok property.</param> /// <param name="subBlok">Initial value of the subBlok property.</param> /// <param name="rang">Initial value of the Rang property.</param> /// <param name="comment">Initial value of the Comment property.</param> public static S_BLOK CreateS_BLOK(global::System.Int32 id, global::System.Int32 pit, global::System.Int32 bench, global::System.Int32 blok, global::System.String subBlok, global::System.Int32 rang, global::System.String comment) { S_BLOK s_BLOK = new S_BLOK(); s_BLOK.ID = id; s_BLOK.Pit = pit; s_BLOK.Bench = bench; s_BLOK.Blok = blok; s_BLOK.subBlok = subBlok; s_BLOK.Rang = rang; s_BLOK.Comment = comment; return s_BLOK; }
/// <summary> /// Deprecated Method for adding a new object to the S_BLOK EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToS_BLOK(S_BLOK s_BLOK) { base.AddObject("S_BLOK", s_BLOK); }