/// <summary>
 /// Create a new S_BLOK object.
 /// </summary>
 /// <param name="id">Initial value of the ID property.</param>
 /// <param name="pit">Initial value of the Pit property.</param>
 /// <param name="bench">Initial value of the Bench property.</param>
 /// <param name="blok">Initial value of the Blok property.</param>
 /// <param name="subBlok">Initial value of the subBlok property.</param>
 /// <param name="rang">Initial value of the Rang property.</param>
 /// <param name="comment">Initial value of the Comment property.</param>
 public static S_BLOK CreateS_BLOK(global::System.Int32 id, global::System.Int32 pit, global::System.Int32 bench, global::System.Int32 blok, global::System.String subBlok, global::System.Int32 rang, global::System.String comment)
 {
     S_BLOK s_BLOK = new S_BLOK();
     s_BLOK.ID = id;
     s_BLOK.Pit = pit;
     s_BLOK.Bench = bench;
     s_BLOK.Blok = blok;
     s_BLOK.subBlok = subBlok;
     s_BLOK.Rang = rang;
     s_BLOK.Comment = comment;
     return s_BLOK;
 }
 /// <summary>
 /// Deprecated Method for adding a new object to the S_BLOK EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToS_BLOK(S_BLOK s_BLOK)
 {
     base.AddObject("S_BLOK", s_BLOK);
 }