static int GetSoliderLevel(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); Games.Module.Wars.WarEnterData obj = (Games.Module.Wars.WarEnterData)LuaScriptMgr.GetNetObjectSelf(L, 1, "Games.Module.Wars.WarEnterData"); int arg0 = (int)LuaScriptMgr.GetNumber(L, 2); int o = obj.GetSoliderLevel(arg0); LuaScriptMgr.Push(L, o); return(1); }
/** 获取士兵等级 */ int GetSoliderLevel(int legionId) { return(enterData.GetSoliderLevel(legionId)); }