static int getSkillCostHp(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); Games.Module.Wars.SkillWarConf obj = (Games.Module.Wars.SkillWarConf)LuaScriptMgr.GetNetObjectSelf(L, 1, "Games.Module.Wars.SkillWarConf"); float o = obj.getSkillCostHp(); LuaScriptMgr.Push(L, o); return(1); }
public void Init(int skillId, int skillLevel) { this.skillId = skillId; this.skillLevel = skillLevel; skillWarConfig = War.model.GetSkillWarConf(skillId); skillWarConfigList.Add(skillWarConfig); SetSkillType(); costHP = skillWarConfig.getSkillCostHp(); costHPPer = skillWarConfig.getSkillCostHPPer(); }