public void StartAnalysis() { try { if (game != null && !overwriteGameData) { gOBtnStart.SetActive(false); gOBtnPause.SetActive(true); createGamePanel.SetActive(false); mainTable.GetComponent <CanvasGroup>().blocksRaycasts = false; frequences.alpha = 1; graphicalMethod.alpha = 1; btnGameSelect.interactable = false; executive = game.Executive(); StartCoroutine(executive); } else if (overwriteGameData) { sbyte[,] matrix = new sbyte[GameTheory.Game.gameData.rowStrategies.Count, GameTheory.Game.gameData.columnStrategies.Count]; byte id = 0; for (byte i = 0; i < matrix.GetLength(0); i++) { for (byte j = 0; j < matrix.GetLength(1); j++) { string value = TableManager.ins.mainTable.GetChild(id).GetComponent <InputField>().text; if (string.IsNullOrEmpty(value)) { throw new FormatException("Pusta wartość w tabeli wypłat"); } else { matrix[i, j] = sbyte.Parse(value); id++; } } } GameData gD = new GameData(GameTheory.Game.gameData, matrix); game = new GameTheory.Game(gD); overwriteGameData = false; StartAnalysis(); } else { LogsManager.ins.AddLog("Nie można rozpocząc pustej gry", EColors.Red); } } catch (Exception e) { LogsManager.ins.AddLog(e.Message, EColors.Red); } }
public void CreateGame() { LogsManager.ins.ClearLogs(); EndAnalysis(); string rowPlayerName = rowPlayerField.text; string colPlayerName = colPlayerField.text; byte rowStrategiesCount = byte.Parse(rowPlayerStrategiesTxt.text); byte colStrategiesCount = byte.Parse(colPlayerStrategiesTxt.text); GameData gD = new GameData(rowPlayerName, colPlayerName, rowStrategiesCount, colStrategiesCount); game = new GameTheory.Game(gD); }
public void LoadGame(string xmlFileName) { LogsManager.ins.ClearLogs(); game = new GameTheory.Game(XMLManager.ins.LoadData(xmlFileName)); }