예제 #1
0
파일: GameMap.cs 프로젝트: tangfengray/soul
 public GameMap(GameStruct.MapInfo mapinfo)
 {
     mListRegionInfo = null;
     info            = mapinfo;
     mDicObject      = new Dictionary <uint, BaseObject>();
     mListDeleteObj  = new List <BaseObject>();
     mListAddObj     = new List <BaseObject>();
     last_null_tick  = System.Environment.TickCount;
 }
예제 #2
0
 public GameMap(GameStruct.MapInfo mapinfo)
 {
     mListRegionInfo = null;
     info = mapinfo;
     mDicObject = new Dictionary<uint, BaseObject>();
     mListDeleteObj = new List<BaseObject>();
     mListAddObj = new List<BaseObject>();
     last_null_tick = System.Environment.TickCount;
 }