public void Glider() { game = new Game(20, 20); game.Set(0, 2, true); game.Set(1, 3, true); game.Set(2, 1, true); game.Set(2, 2, true); game.Set(2, 3, true); for (int i = 0; i < 100; i++) { game.Tick(); game.Draw(); Thread.Sleep(100); } }
public static void Main() { var game = new Game(80, 26); // Glider game.Set(0, 2, true); game.Set(1, 3, true); game.Set(2, 1, true); game.Set(2, 2, true); game.Set(2, 3, true); while (true) { game.Tick(); game.Draw(); Thread.Sleep(100); } }
public void DrawGame() { game.Draw(); }