static public int ExistGameObject(IntPtr l) { try { int argc = LuaDLL.lua_gettop(l); if (matchType(l, argc, 2, typeof(int))) { GameFramework.EntityViewModelManager self = (GameFramework.EntityViewModelManager)checkSelf(l); System.Int32 a1; checkType(l, 2, out a1); var ret = self.ExistGameObject(a1); pushValue(l, true); pushValue(l, ret); return(2); } else if (matchType(l, argc, 2, typeof(UnityEngine.GameObject))) { GameFramework.EntityViewModelManager self = (GameFramework.EntityViewModelManager)checkSelf(l); UnityEngine.GameObject a1; checkType(l, 2, out a1); var ret = self.ExistGameObject(a1); pushValue(l, true); pushValue(l, ret); return(2); } pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function to call"); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int Init(IntPtr l) { try { GameFramework.EntityViewModelManager self = (GameFramework.EntityViewModelManager)checkSelf(l); self.Init(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int DestroyUnusedSpaceInfoViews(IntPtr l) { try { GameFramework.EntityViewModelManager self = (GameFramework.EntityViewModelManager)checkSelf(l); self.DestroyUnusedSpaceInfoViews(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int DestroyEntityView(IntPtr l) { try { GameFramework.EntityViewModelManager self = (GameFramework.EntityViewModelManager)checkSelf(l); System.Int32 a1; checkType(l, 2, out a1); self.DestroyEntityView(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int GetEntityViewByUnitId(IntPtr l) { try { GameFramework.EntityViewModelManager self = (GameFramework.EntityViewModelManager)checkSelf(l); System.Int32 a1; checkType(l, 2, out a1); var ret = self.GetEntityViewByUnitId(a1); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int UpdateSpaceInfoView(IntPtr l) { try { GameFramework.EntityViewModelManager self = (GameFramework.EntityViewModelManager)checkSelf(l); System.Int32 a1; checkType(l, 2, out a1); System.Boolean a2; checkType(l, 3, out a2); System.Single a3; checkType(l, 4, out a3); System.Single a4; checkType(l, 5, out a4); System.Single a5; checkType(l, 6, out a5); System.Single a6; checkType(l, 7, out a6); self.UpdateSpaceInfoView(a1, a2, a3, a4, a5, a6); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }