예제 #1
0
        //校验文件
        void CheckFile()
        {
            m_InitView.SetTitle("校验文件");
            string path = GameConfig.GetWWWReadPath("chinatown/filelist.txt");

            ABLoader.Instance.LoadRes(path, (www) =>
            {
                if (www.error != null)
                {
                    InitFailed("获取校验列表失败");
                    return;
                }

                string text       = www.text;
                FileListJson json = JsonUtility.FromJson <FileListJson>(text);

                StartCheckFile(json);
            });
        }
예제 #2
0
        //获得本地文件
        public void GetLocalFileList()
        {
            m_InitView.SetTitle("获得本地文件列表");

            string path = GameConfig.GetWWWReadPath("chinatown/filelist.txt");

            ABLoader.Instance.LoadRes(path, (www) =>
            {
                if (www.error != null)
                {
                    InitFailed("获得本地文件列表失败");
                    return;
                }

                string text     = www.text;
                m_LocalFileList = JsonUtility.FromJson <FileListJson>(text);

                GetServerFileList();
            });
        }
예제 #3
0
        //获得本地版本
        public void GetLocalVersion()
        {
            m_InitView.SetTitle("获得本地版本");

            string path = GameConfig.GetWWWReadPath("chinatown/version.txt");

            ABLoader.Instance.LoadRes(path, (www) =>
            {
                if (www.error != null)
                {
                    InitFailed("获得本地版本失败");
                    return;
                }

                m_LocalVersion = JsonUtility.FromJson <VersionJson>(www.text);

                m_InitView.SetVersion(m_LocalVersion.Version);

                GetServerVersion();
            });
        }