/// <summary>
        /// 其他场景的动物栏收益和
        /// </summary>
        /// <param name="isNeedMulBuff"></param>
        /// <returns></returns>
        public static System.Numerics.BigInteger GetOtherSceneAllZooPrice(int sceneID, bool isNeedMulBuff = false)
        {
            int   parkNumber      = ParkingCenter.GetOtherSceneParkingEnterCarSpawn(sceneID);
            float entryGateNumber = EntryGateModule.GetAllEntryChargeValMs(sceneID);

            //LogWarp.LogErrorFormat("其他场景 停车场来人速度{0}  售票口收费速度{1}", parkNumber, entryGateNumber);

            System.Numerics.BigInteger littleZooNumber = 0;

            PlayerData playerData = GlobalDataManager.GetInstance().playerData;
            var        littleZooModuleDataList_MS = GlobalDataManager.GetInstance().playerData.playerZoo.littleZooModuleDatasMSS;

            //int sceneID = GlobalDataManager.GetInstance().playerData.playerZoo.currSceneID;
            for (int i = 0; i < littleZooModuleDataList_MS.Count; i++)
            {
                if (littleZooModuleDataList_MS[i].littleZooTicketsLevel == 0 || littleZooModuleDataList_MS[i].sceneID != sceneID)
                {
                    continue;
                }
                //每分钟动物栏基础收益=动物栏产出*min(停车场来人速度,售票口收费速度(全),60/(观光速度*观光点数))
                //动物栏产出
                var number1 = LittleZooModule.GetLittleZooPrice(littleZooModuleDataList_MS[i].littleZooID, littleZooModuleDataList_MS[i].littleZooTicketsLevel, isNeedMulBuff);
                //观光速度*观光点数
                var number4 = LittleZooModule.GetLittleZooVisitorNumberMS(littleZooModuleDataList_MS[i].littleZooID, littleZooModuleDataList_MS[i]);
                var number5 = (int)(Mathf.Min(parkNumber, entryGateNumber, number4)) * number1;
                //LogWarp.LogErrorFormat("测试:非 parkNumber={0} entryGateNumber={1} number4={2} number1={3} ",parkNumber, entryGateNumber, number4,number1);
                littleZooNumber += number5;
            }
            return(littleZooNumber);
        }
        /// <summary>
        /// 当前每分钟产出
        /// 所有动物栏收益+售票口票价*min(停车场来人速度,售票口收费速度(全))
        /// </summary>
        /// <returns></returns>
        public static System.Numerics.BigInteger CurrScenePerMinCoin(bool isNeedMulBuff = false)
        {
            //所有动物栏收益
            var allZooPrice = GetAllZooPrice(isNeedMulBuff);
            //每分钟售票口基础收益=售票口票价*min(停车场来人速度,售票口收费速度(全))
            //售票口票价:
            int sceneID    = GlobalDataManager.GetInstance().playerData.playerZoo.currSceneID;
            var entryPrice = EntryGateModule.GetEntryPrice(GlobalDataManager.GetInstance().playerData.GetEntryDateDataIDIndexOfDataIdx().entryTicketsLevel, sceneID, isNeedMulBuff);
            //min(停车场来人速度,售票口收费速度(全))
            var number = Mathf.Min(ParkingCenter.GetParkingEnterCarSpawn(), EntryGateModule.GetAllEntryChargeValMs());

            //所有动物栏收益+售票口票价*min(停车场来人速度,售票口收费速度(全))
            System.Numerics.BigInteger coin = allZooPrice + (entryPrice * (int)(number * 100)) / 100;
            //Logger.LogWarp.LogErrorFormat("测试:当前场景  每分钟 收益    allZooPrice={0},    entryPrice={1},    number={2}", allZooPrice ,entryPrice ,number );
            return(coin);
        }
        /// <summary>
        /// 其他场景产出每分钟产
        /// 所有动物栏收益+售票口票价*min(停车场来人速度,售票口收费速度(全))
        /// </summary>
        /// <returns></returns>
        public static System.Numerics.BigInteger LeaveScenePerMinCoin(int sceneID, bool isNeedMulBuff = false)
        {
            System.Numerics.BigInteger coin = 0;
            var playerData      = GlobalDataManager.GetInstance().playerData;
            var scenePlayerData = playerData.playerZoo.scenePlayerDataMSS;

            if (scenePlayerData == null)
            {
                return(coin);
            }
            var sceneStates = scenePlayerData.sceneStates;

            if (sceneStates == null)
            {
                return(coin);
            }
            for (int i = 0; i < sceneStates.Count; i++)
            {
                var sceneState = sceneStates[i];
                if ((sceneState.enterCount > 0 || sceneState.sceneId == GameConst.First_SceneID) &&
                    sceneState.sceneId != playerData.playerZoo.currSceneID &&
                    sceneState.sceneId == sceneID)
                {
                    //所有动物栏收益
                    var allZooPrice = GetOtherSceneAllZooPrice(sceneID, isNeedMulBuff);
                    //每分钟售票口基础收益=售票口票价*min(停车场来人速度,售票口收费速度(全))
                    //售票口票价:
                    var entryPrice = EntryGateModule.GetEntryPrice(GlobalDataManager.GetInstance().playerData.GetEntryDateDataIDIndexOfDataIdx(sceneID).entryTicketsLevel, sceneID, isNeedMulBuff);
                    //min(停车场来人速度,售票口收费速度(全))
                    var number = Mathf.Min(ParkingCenter.GetOtherSceneParkingEnterCarSpawn(sceneID), EntryGateModule.GetAllEntryChargeValMs(sceneID));
                    //所有动物栏收益+售票口票价*min(停车场来人速度,售票口收费速度(全))
                    coin = allZooPrice + (entryPrice * (int)(number * 100)) / 100;
                    //Logger.LogWarp.LogErrorFormat("测试:其他场景{0}   每分钟 收益    allZooPrice={1},    entryPrice={2},    number={3}", sceneID, allZooPrice, entryPrice, number);
                }
            }

            return(coin);
        }