/// <summary>
        /// Returns default Keyboardist CharacterModel
        /// </summary>
        /// <returns></returns>
        public static CharacterModel DefaultKeyboardist()
        {
            var name = RandomEntityHelper.GetCharacterName();

            return(new CharacterModel
            {
                Name = name,
                Type = CharacterTypeEnum.Keyboardist,
                ImageURI = "sprite_keyboardist.png",
                IconURI = "keyboardist_icon.png",
                Level = 5,
                Alive = true,
                TotalExperience = 6500,
                Attack = 2,
                Defense = 4,
                Speed = 2,
                MaxHealth = 50,
                CurrentHealth = 50
            });
        }
        /// <summary>
        /// Returns default Bassist CharacterModel
        /// </summary>
        /// <returns></returns>
        public static CharacterModel DefaultBassist()
        {
            var name = RandomEntityHelper.GetCharacterName();

            return(new CharacterModel
            {
                Name = name,
                Type = CharacterTypeEnum.Bassist,
                ImageURI = "sprite_bassist.png",
                IconURI = "bassist_icon.png",
                Level = 2,
                Alive = true,
                TotalExperience = 300,
                Attack = 1,
                Defense = 1,
                Speed = 1,
                MaxHealth = 30,
                CurrentHealth = 30
            });
        }
        /// <summary>
        /// Returns default Tambourine Player CharacterModel
        /// </summary>
        /// <returns></returns>
        public static CharacterModel DefaultTambourine()
        {
            var name = RandomEntityHelper.GetCharacterName();

            return(new CharacterModel
            {
                Name = name,
                Type = CharacterTypeEnum.TambourinePlayer,
                ImageURI = "sprite_tambourine.png",
                IconURI = "tambourine_icon.png",
                Alive = true,
                Level = 1,
                TotalExperience = 0,
                Attack = 1,
                Defense = 1,
                Speed = 1,
                MaxHealth = 20,
                CurrentHealth = 20
            });
        }
        /// <summary>
        /// Returns default Lead Vocalist CharacterModel
        /// </summary>
        /// <returns></returns>
        public static CharacterModel DefaultLeadVocalist()
        {
            var name = RandomEntityHelper.GetCharacterName();

            return(new CharacterModel
            {
                Name = name,
                Type = CharacterTypeEnum.LeadVocalist,
                ImageURI = "sprite_vocalist.png",
                IconURI = "vocalist_icon.png",
                Level = 16,
                Alive = true,
                TotalExperience = 195000,
                Attack = 5,
                Defense = 8,
                Speed = 4,
                MaxHealth = 120,
                CurrentHealth = 120
            });
        }
        /// <summary>
        /// Returns default Guitarist CharacterModel
        /// </summary>
        /// <returns></returns>
        public static CharacterModel DefaultGuitarist()
        {
            var name = RandomEntityHelper.GetCharacterName();

            return(new CharacterModel
            {
                Name = name,
                Type = CharacterTypeEnum.Guitarist,
                ImageURI = "sprite_guitarist.png",
                IconURI = "guitarist_icon.png",
                Level = 12,
                Alive = true,
                TotalExperience = 100000,
                Attack = 4,
                Defense = 6,
                Speed = 3,
                MaxHealth = 120,
                CurrentHealth = 120
            });
        }
        /// <summary>
        /// Returns default Drummer CharacterModel
        /// </summary>
        /// <returns></returns>
        public static CharacterModel DefaultDrummer()
        {
            var name = RandomEntityHelper.GetCharacterName();

            return(new CharacterModel
            {
                Name = name,
                Type = CharacterTypeEnum.Drummer,
                ImageURI = "sprite_drummer.png",
                IconURI = "drummer_icon.png",
                Level = 8,
                Alive = true,
                TotalExperience = 34000,
                Attack = 3,
                Defense = 5,
                Speed = 2,
                MaxHealth = 80,
                CurrentHealth = 80
            });
        }