public static Point GetMousePosition() // mouse position relative to screen { var w32Mouse = new Natives.Win32Point(); Natives.GetCursorPos(ref w32Mouse); return(new Point(w32Mouse.X, w32Mouse.Y)); }
// mouse position relative to screen public static Point GetMousePosition() { var w32Mouse = new Natives.Win32Point(); Natives.GetCursorPos(ref w32Mouse); return new Point(w32Mouse.X, w32Mouse.Y); }