public static Point GetMousePosition() // mouse position relative to screen
        {
            var w32Mouse = new Natives.Win32Point();

            Natives.GetCursorPos(ref w32Mouse);
            return(new Point(w32Mouse.X, w32Mouse.Y));
        }
 // mouse position relative to screen
 public static Point GetMousePosition()
 {
     var w32Mouse = new Natives.Win32Point();
     Natives.GetCursorPos(ref w32Mouse);
     return new Point(w32Mouse.X, w32Mouse.Y);
 }