public override void onEnter(params object[] parameters) { base.onEnter(parameters); GSUnityLuaShellWindow window = parameters[0] as GSUnityLuaShellWindow; window.SelectWindow.SetText(GSUnityLuaShellHistory.GetInstance().GetAllCommands()); }
public void ParseResult() { Debug.LogError($"ParseResult text:{Text}"); GSUnityLuaShellHistory.GetInstance().AddCommand(Text); treeView.AddChild($"{GSUnityLuaShellConst.CommandName}{Text}"); object[] objects = Exec(Text); if (objects == null) { } else { if (objects.Length == 1) { object result = objects[0]; if (result is LuaTable) { treeView.AddChild(result.ToString()); ParseResultLuaTable(result as LuaTable, 1); } else { treeView.AddChild(result == null ? "nil" : result.ToString()); } } else { foreach (var obj in objects) { treeView.AddChild(obj == null ? "nil" : obj.ToString()); } } } treeView.Reload(); treeView.SetSelection(new List <int>() { treeView.getRoot().children[treeView.getRoot().children.Count - 1].id }, TreeViewSelectionOptions.RevealAndFrame); Text = ""; }