} // static public void OpenMainWindow( object, EventArgs ) // // static public void CloseMainForm() // // CloseMainForm() is the sanity-checking preferred way of programmatically closing the main form // window when opened by a call to OpenMainWindow(). // static public void CloseMainForm() { if (MainForm == null) { return; } MainForm.Dispose(); MainForm = null; sysTrayMenu.MenuItems[OPEN_LOG_MENU_ITEM].Enabled = true; } // static public void CloseMainForm()
} // static public void StopListening() // // static public void OpenMainWindow( object, EventArgs ) // // A convenient sanity-checking method for opening the main window. // static public void OpenMainWindow(object SelectedMenuItem, EventArgs e) { MainForm = new frmGAVPI(); if (MainForm == null) { return; } // Let's disable the system tray menu item that allows a user to open the main window (since it // will already be open. sysTrayMenu.MenuItems[OPEN_LOG_MENU_ITEM].Enabled = false; MainForm.ShowDialog(); CloseMainForm(); } // static public void OpenMainWindow( object, EventArgs )
// // static public void OpenMainWindow( object, EventArgs ) // // A convenient sanity-checking method for opening the main window. // public static void OpenMainWindow( object SelectedMenuItem, EventArgs e ) { MainForm = new frmGAVPI(); if( MainForm == null ) return; // Let's disable the system tray menu item that allows a user to open the main window (since it // will already be open. sysTrayMenu.MenuItems[ OPEN_LOG_MENU_ITEM ].Enabled = false; MainForm.ShowDialog(); CloseMainForm(); }
// // static public void CloseMainForm() // // CloseMainForm() is the sanity-checking preferred way of programmatically closing the main form // window when opened by a call to OpenMainWindow(). // public static void CloseMainForm() { if( MainForm == null ) return; MainForm.Dispose(); MainForm = null; sysTrayMenu.MenuItems[ OPEN_LOG_MENU_ITEM ].Enabled = true; }