ResetAndKill() { m_dTotFitAdj = 0; m_dAvFitAdj = 0; // Purge the species that doesn't improve for (int i = m_vecSpecies.Count - 1; i >= 0; i--) { CSpecies species = m_vecSpecies[i]; species.Purge(); if (species.GensNoImprovement() > _params.NumGensAllowedNoImprovement && species.BestFitness() < m_dBestEverFitness) { m_vecSpecies.RemoveAt(i); Debug.Log("killed species " + species.ID()); } } for (int i = 0; i < m_Population.Count; i++) { CGenome genome = m_Population[i]; genome.DeletePhenotype(); } }