CalculateSpawnAmount() { for (int i = 0; i < m_vecMembers.Count; i++) { CGenome member = m_vecMembers[i]; m_dAmountToSpawn += member.AmountToSpawn(); } }
CalculateSpawnAmount() { for (int i = 0; i < m_vecMembers.Count; i++) { CGenome member = m_vecMembers[i]; m_dAmountToSpawn += member.AmountToSpawn(); } }