예제 #1
0
        private void FighterSelect1_SelectionChanged(object sender, SelectionChangedEventArgs e)
        {
            FighterClass feathers1 = FighterSelect1.SelectedItem as FighterClass;

            FighterInfoBox1.Text = "Wins " + Convert.ToString(feathers1.Win) + " Loss " + Convert.ToString(feathers1.Loss);
            FinishBox1.Text      = " KOs " + Convert.ToString(feathers1.Knockouts) + " Subs " + Convert.ToString(feathers1.Submissions);
            RankBox1.Text        = Convert.ToString(feathers1.Rank);
            ScoreBox1.Text       = Convert.ToString(feathers1.FightScore);
        }
예제 #2
0
        private void FighterSelect_SelectionChanged(object sender, SelectionChangedEventArgs e)
        {
            FighterClass lights = FighterSelect.SelectedItem as FighterClass;

            FighterInfoBox.Text = "Wins " + Convert.ToString(lights.Win) + " Loss " + Convert.ToString(lights.Loss);
            FinishBox.Text      = "KOs " + Convert.ToString(lights.Knockouts) + "Subs " + Convert.ToString(lights.Submissions);
            RankBox.Text        = Convert.ToString(lights.Rank);
            ScoreBox.Text       = Convert.ToString(lights.FightScore);
        }