예제 #1
0
 public void RemovePlayer()
 {
     players.Add(Selected_player_to_remove);
     _availablePlayers = new ObservableCollection <Player>(players.OrderBy(x => x.Nickname).ToList());
     Selected_players.Remove(Selected_player_to_remove);
     PropertyChanged(this, new PropertyChangedEventArgs("Available_players"));
 }
예제 #2
0
        private void GoBack()
        {
            MusicEngine.ButtonSoundEffect();

            MusicEngine.StartStop();

            var window = Application.Current.Windows.OfType <Window>().SingleOrDefault(w => w.IsActive);

            StartView startView = new StartView();

            startView.Show();
            Selected_players.Clear();
            window.Close();
        }
예제 #3
0
 private void ClearSelectedPlayers()
 {
     Selected_players.Clear();
 }