public SNO(SNO sno) { SNOID = sno.SNOID; _actortype = sno.Actortype; _targettype = sno.targetType; _monstersize = sno.Monstersize; _monstertype = sno.Monstertype; _collisionradius = sno.CollisionRadius; _actorsphereradius = sno.ActorSphereRadius; _CanBurrow = sno.CanBurrow; _GrantsNoXP = sno.GrantsNoXP; _DropsNoLoot = sno.DropsNoLoot; _IsBarricade = sno.IsBarricade; _internalname = sno.InternalName; _obstacletype = sno.Obstacletype; _gizmotype = sno.Gizmotype; //this._RunningRate=sno.RunningRate; IsFinalized = sno.IsFinalized; }