Esempio n. 1
0
 public SNO(SNO sno)
 {
     SNOID              = sno.SNOID;
     _actortype         = sno.Actortype;
     _targettype        = sno.targetType;
     _monstersize       = sno.Monstersize;
     _monstertype       = sno.Monstertype;
     _collisionradius   = sno.CollisionRadius;
     _actorsphereradius = sno.ActorSphereRadius;
     _CanBurrow         = sno.CanBurrow;
     _GrantsNoXP        = sno.GrantsNoXP;
     _DropsNoLoot       = sno.DropsNoLoot;
     _IsBarricade       = sno.IsBarricade;
     _internalname      = sno.InternalName;
     _obstacletype      = sno.Obstacletype;
     _gizmotype         = sno.Gizmotype;
     //this._RunningRate=sno.RunningRate;
     IsFinalized = sno.IsFinalized;
 }
Esempio n. 2
0
 public SNO(SNO sno)
 {
     SNOID = sno.SNOID;
     _actortype = sno.Actortype;
     _targettype = sno.targetType;
     _monstersize = sno.Monstersize;
     _monstertype = sno.Monstertype;
     _collisionradius = sno.CollisionRadius;
     _actorsphereradius = sno.ActorSphereRadius;
     _CanBurrow = sno.CanBurrow;
     _GrantsNoXP = sno.GrantsNoXP;
     _DropsNoLoot = sno.DropsNoLoot;
     _IsBarricade = sno.IsBarricade;
     _internalname = sno.InternalName;
     _obstacletype = sno.Obstacletype;
     _gizmotype = sno.Gizmotype;
     //this._RunningRate=sno.RunningRate;
     IsFinalized = sno.IsFinalized;
 }