예제 #1
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 static void CreateClickableSprite()
 {
     FungusScriptMenuItems.SpawnPrefab("Assets/Fungus/Sprite/Prefabs/ClickableSprite.prefab");
 }
예제 #2
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 static void CreateDragTargetSprite()
 {
     FungusScriptMenuItems.SpawnPrefab("Assets/Fungus/Sprite/Prefabs/DragTargetSprite.prefab");
 }
예제 #3
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 static void CreateParallaxSprite()
 {
     FungusScriptMenuItems.SpawnPrefab("Assets/Fungus/Sprite/Prefabs/ParallaxSprite.prefab");
 }
예제 #4
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 static void CreateAudioSource()
 {
     FungusScriptMenuItems.SpawnPrefab("Assets/Fungus/Audio/Prefabs/AudioSource.prefab");
 }
예제 #5
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 static void CreateCharacter()
 {
     FungusScriptMenuItems.SpawnPrefab("Assets/Fungus/Dialog/Prefabs/Character.prefab");
 }
예제 #6
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 static void CreatePortraitPosition()
 {
     FungusScriptMenuItems.SpawnPrefab("Assets/Fungus/Portrait/Prefabs/PortraitPosition.prefab");
 }
예제 #7
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 static void CreatePortraitStage()
 {
     FungusScriptMenuItems.SpawnPrefab("Assets/Fungus/Portrait/Prefabs/PortraitStage.prefab");
 }
예제 #8
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 static void CreateChooseDialog()
 {
     FungusScriptMenuItems.SpawnPrefab("Assets/Fungus/Dialog/Prefabs/ChooseDialog.prefab");
 }
예제 #9
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 static void CreateNarratorDialog()
 {
     FungusScriptMenuItems.SpawnPrefab("Assets/Fungus/Dialog/Prefabs/NarratorDialog.prefab");
 }
예제 #10
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 static void CreateBackground()
 {
     FungusScriptMenuItems.SpawnPrefab("Assets/Fungus/Camera/Prefabs/View.prefab");
 }