Example #1
0
 static void CreateClickableSprite()
 {
     FungusScriptMenuItems.SpawnPrefab("Assets/Fungus/Sprite/Prefabs/ClickableSprite.prefab");
 }
Example #2
0
 static void CreateDragTargetSprite()
 {
     FungusScriptMenuItems.SpawnPrefab("Assets/Fungus/Sprite/Prefabs/DragTargetSprite.prefab");
 }
Example #3
0
 static void CreateParallaxSprite()
 {
     FungusScriptMenuItems.SpawnPrefab("Assets/Fungus/Sprite/Prefabs/ParallaxSprite.prefab");
 }
Example #4
0
 static void CreateAudioSource()
 {
     FungusScriptMenuItems.SpawnPrefab("Assets/Fungus/Audio/Prefabs/AudioSource.prefab");
 }
Example #5
0
 static void CreateCharacter()
 {
     FungusScriptMenuItems.SpawnPrefab("Assets/Fungus/Dialog/Prefabs/Character.prefab");
 }
Example #6
0
 static void CreatePortraitPosition()
 {
     FungusScriptMenuItems.SpawnPrefab("Assets/Fungus/Portrait/Prefabs/PortraitPosition.prefab");
 }
Example #7
0
 static void CreatePortraitStage()
 {
     FungusScriptMenuItems.SpawnPrefab("Assets/Fungus/Portrait/Prefabs/PortraitStage.prefab");
 }
Example #8
0
 static void CreateChooseDialog()
 {
     FungusScriptMenuItems.SpawnPrefab("Assets/Fungus/Dialog/Prefabs/ChooseDialog.prefab");
 }
Example #9
0
 static void CreateNarratorDialog()
 {
     FungusScriptMenuItems.SpawnPrefab("Assets/Fungus/Dialog/Prefabs/NarratorDialog.prefab");
 }
 static void CreateBackground()
 {
     FungusScriptMenuItems.SpawnPrefab("Assets/Fungus/Camera/Prefabs/View.prefab");
 }