public void OnHeroLeveledUp(Hero hero, bool shouldNotify) { FreeSkill.Get(hero.StringId).TotalSkillPoints += 1; }
static void Postfix(HeroDeveloper __instance, ref int __result) { __result -= FreeSkill.Get(__instance.StringId).SpentSkillPoints; }
public CharacterMixin(CharacterVM vm) : base(vm) { _freeSkillData = FreeSkill.Get(_vm.Hero.StringId); }