public override void OneTimeSetup() { _nullRecursionBehaviorInstanceType = typeof(NullRecursionBehavior); _nullRecursionBehaviorInstanceFixture = this.Create <NullRecursionBehavior>(true); _nullRecursionBehaviorInstance = _nullRecursionBehaviorInstanceFixture ?? this.Create <NullRecursionBehavior>(false); CurrentInstance = _nullRecursionBehaviorInstanceFixture; ConfigureIgnoringTests(); // Configure ignoring tests. }
public void AUT_NullRecursionBehavior_Instantiated_Without_Parameter_No_Throw_Exception_Test() { // Arrange NullRecursionBehavior instance = null; // Act var exception = CreateAnalyzer.GetThrownExceptionWhenCreate(out instance); // Assert instance.ShouldNotBeNull(); exception.ShouldBeNull(); }
public void AUT_NullRecursionBehavior_Constructor_Instantiation_With_Parameter_Test() { // Arrange var recursionDepth = this.CreateType <int>(); NullRecursionBehavior instance = null; Exception creationException = null; // Act Action createAction = () => instance = new NullRecursionBehavior(recursionDepth); creationException = ActionAnalyzer.GetActionException(createAction); // Assert instance.ShouldNotBeNull(); _nullRecursionBehaviorInstance.ShouldNotBeNull(); _nullRecursionBehaviorInstanceFixture.ShouldNotBeNull(); Should.NotThrow(createAction); }