예제 #1
0
파일: Fconfig.cs 프로젝트: interess/GGJ2018
        public static void DrawNoConfig <T>(string nameToCreate) where T : ScriptableObject
        {
            GUILayout.FlexibleSpace();

            GUILayout.Label("Config \"" + nameToCreate + "\" not found in Resources", Fstyle.labelCenter);

            if (GUILayout.Button("Create"))
            {
                Fasset.CreateAssetAtChosenLocation <T>(nameToCreate);
            }
            ;

            GUILayout.FlexibleSpace();
        }
예제 #2
0
 public static void CrceateFscnesConfig()
 {
     Fasset.CreateAsset <FscenesConfig>(configName);
 }