override public void SetEase(System.Func <float, float> ease) { for (int i = 0, count = _lst.Count; i < count; ++i) { TweenBase t = _lst[i]; t.SetEase(ease); } }
public LateTween Ease(System.Func <float, float> ease) { if (_lst.Count < 1) { return(this); } TweenBase t = _lst[_lst.Count - 1]; t.SetEase(ease); return(this); }