예제 #1
0
 override public void OnBegin(float time)
 {
     for (int i = 0, count = _lst.Count; i < count; ++i)
     {
         TweenBase t = _lst[i];
         t.OnBegin(time);
     }
 }
예제 #2
0
        public Tween Do()
        {
            if (_lst.Count <= 0)
            {
                return(this);
            }

            if (_lst.Count == 1)
            {
                _final = _lst[0];
            }
            else
            {
                TweenSequence seq = new TweenSequence(_lst);
                seq.go = _go;
                seq.OnCreate();
                _final = seq;
            }

            if (!_useScaleTime)
            {
                _final.OnBegin(Time.unscaledTime);
            }
            else
            {
                _final.OnBegin(Time.time);
            }

            if (_final.IsEnd())
            {
                _final = null;
                if (Application.isPlaying)
                {
                    Object.Destroy(this);
                }
                else
                {
                    Object.DestroyImmediate(this);
                }
            }

            _lst.Clear();
            _go = null;

            return(this);
        }
예제 #3
0
 void BeginNext(int idx, float time)
 {
     for (int i = idx, count = _lst.Count; i < count; ++i)
     {
         TweenBase t = _lst[i];
         t.OnBegin(time);
         if (!t.IsEnd())
         {
             break;
         }
     }
 }
예제 #4
0
        public LateTween Do()
        {
            if (_lst.Count <= 0)
            {
                return(this);
            }

            if (_lst.Count == 1)
            {
                _final = _lst[0];
            }
            else
            {
                TweenSequence seq = new TweenSequence(_lst);
                seq.go = _go;
                seq.OnCreate();
                _final = seq;
            }

            if (!_useScaleTime)
            {
                _final.OnBegin(Time.unscaledTime);
            }
            else
            {
                _final.OnBegin(Time.time);
            }

            if (_final.IsEnd())
            {
                _final = null;
            }

            _lst.Clear();
            _go = null;

            return(this);
        }