예제 #1
0
 public void OverwriteValues(FollowerSkill s)
 {
     Enable             = s.Enable;
     Hotkey             = s.Hotkey;
     IsMovingSkill      = s.IsMovingSkill;
     MaxRangeToMonsters = s.MaxRangeToMonsters;
     CooldownMs         = s.CooldownMs;
     Priority           = s.Priority;
 }
예제 #2
0
 public void OverwriteValues(FollowerSkill s)
 {
     Enable          = s.Enable;
     Hotkey          = s.Hotkey;
     IsMovingSkill   = s.IsMovingSkill;
     MaxRange        = s.MaxRange;
     CooldownMs      = s.CooldownMs;
     Priority        = s.Priority;
     HoverEntityType = s.HoverEntityType;
 }