public void Enqueue(MusicItem item) { lock (this.QueueInternal) { if (this.RepeatMode == RepeatMode.All && this.QueueInternal.Count == 1) { this.QueueInternal.Insert(0, item); } else { this.QueueInternal.Add(item); } } }
public TimeSpan GetTimeBeforeNext() { lock (this.QueueInternal) { if (this.NowPlaying.Track.TrackString == null) { return(TimeSpan.Zero); } var time = this.Player.CurrentState.CurrentTrack.Length - this.Player.CurrentState.PlaybackPosition; for (int i = 0; i < QueueInternal.Count - 1; i++) { MusicItem track = this.QueueInternal[i]; time += track.Track.Length; } return(time); } }
public MusicItemSerializable(MusicItem mi) { this.Track = mi.Track.TrackString; this.MemberId = mi.RequestedBy.Id; }